Thread is running or terminated; it cannot restart.
at System.Threading.Thread.StartupSetApartmentStateInternal()
at System.Threading.Thread.Start(StackCrawlMark& stackMark)
at System.Threading.Thread.Start()
at ZombieBlocks.NetworkedGameplayScreen.Activate(Boolean instancePreserved) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 1335
at GameStateManagement.ScreenManager.LoadContent() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 406
at Microsoft.Xna.Framework.DrawableGameComponent.DeviceCreated(Object sender, EventArgs e)
at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender, EventArgs args)
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation newInfo)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform()
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw()
at Microsoft.Xna.Framework.Game.BeginDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
GPU
Intel(R) HD Graphics 4600
fileuploads/file_1063_GameLog.txt6/29/2022 7:40:25 PM - Steam Init Attempt
6/29/2022 7:40:25 PM - Steam Init Success
SteamStatAndAchievementController Initialized
6/29/2022 7:40:25 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
6/29/2022 7:40:26 PM - InputHandlerComponent Initialized
6/29/2022 7:40:26 PM - PlayerViewportController Initialized
6/29/2022 7:40:26 PM - PlayerManagerComponent Initialized
6/29/2022 7:41:57 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
6/29/2022 7:41:57 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:41:59 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:41:59 PM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
6/29/2022 7:42:00 PM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
6/29/2022 7:42:00 PM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:42:21 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:42:22 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:42:23 PM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
6/29/2022 7:42:23 PM - ScreenManager RemoveScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:42:25 PM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
6/29/2022 7:42:25 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:42:26 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:42:26 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:42:29 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:42:29 PM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
6/29/2022 7:42:29 PM - CustomNetworkSession Constructor
6/29/2022 7:42:30 PM - CustomNetworkSession Activate
6/29/2022 7:42:30 PM - CustomNetworkSession AddLocalGamer
6/29/2022 7:42:56 PM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
6/29/2022 7:42:56 PM - HeadlessServer Initialized
6/29/2022 7:42:58 PM - HeadlessServer AddLocalClient.ClientJoined
6/29/2022 7:42:58 PM - NetworkedGameplayScreen Construction Started
6/29/2022 7:42:58 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
6/29/2022 7:42:58 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
6/29/2022 7:42:58 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
6/29/2022 7:42:58 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
6/29/2022 7:43:05 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
6/29/2022 7:43:05 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
6/29/2022 7:43:05 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
6/29/2022 7:43:05 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
6/29/2022 7:43:05 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
6/29/2022 7:43:06 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
6/29/2022 7:43:06 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
6/29/2022 7:43:06 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
6/29/2022 7:43:06 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
6/29/2022 7:43:21 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:23 PM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:43:23 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:43 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:43:45 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:43:46 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:46 PM - ScreenManager RemoveScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:43:47 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:55 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:56 PM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:43:56 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:43:59 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:44:00 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:44:00 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:44:00 PM - ScreenManager RemoveScreen ZombieBlocks.DisplaySettingsMenuUIScreen
6/29/2022 7:44:01 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
6/29/2022 7:44:12 PM - CustomNetworkSession RemoveNetworkGamer.2
6/29/2022 7:44:12 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerChatUIScreen
6/29/2022 7:44:12 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:44:12 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:44:12 PM - ScreenManager RemoveScreen ZombieBlocks.NetworkedGameplayScreen
6/29/2022 7:44:12 PM - NetworkedGameplayScreen Unload
6/29/2022 7:44:12 PM - CustomNetworkSession Dispose
6/29/2022 7:44:12 PM - HeadlessServer Dispose
6/29/2022 7:44:13 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
6/29/2022 7:44:16 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:44:16 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:44:20 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:44:20 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:44:21 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:44:21 PM - ScreenManager AddScreen ZombieBlocks.CharacterCreationUIScreen
6/29/2022 7:45:37 PM - ScreenManager RemoveScreen ZombieBlocks.CharacterCreationUIScreen
6/29/2022 7:45:37 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:45:39 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/29/2022 7:45:39 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:45:53 PM - CustomNetworkSession Constructor
6/29/2022 7:45:53 PM - CustomNetworkSession Activate
6/29/2022 7:45:53 PM - CustomNetworkSession AddLocalGamer
6/29/2022 7:45:53 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
6/29/2022 7:45:53 PM - HeadlessServer Initialized
6/29/2022 7:45:53 PM - HeadlessServer AddLocalClient.ClientJoined
6/29/2022 7:45:53 PM - NetworkedGameplayScreen Construction Started
6/29/2022 7:45:53 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
6/29/2022 7:45:53 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
6/29/2022 7:45:53 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
6/29/2022 7:45:54 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
6/29/2022 7:45:55 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
6/29/2022 7:45:55 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
6/29/2022 7:45:55 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
6/29/2022 7:45:55 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
6/29/2022 7:46:59 PM - NetworkedGameplayScreen Unload
6/29/2022 7:46:59 PM - CustomNetworkSession Dispose
6/29/2022 7:46:59 PM - NetworkedGameplayScreen Unload
6/29/2022 7:46:59 PM - HeadlessServer Dispose
6/29/2022 7:46:59 PM - Steam Shutdown
6/29/2022 7:46:59 PM - HeadlessServer Dispose