Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at ZombieBlocks.CreativeBlockToolUIScreen.SetupBlocks(Int32 v) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\CreativeBlockToolUIScreen.cs:line 166
at ZombieBlocks.CreativeBlockToolUIScreen.BlocksPanelScrollBar_ValueChanged(Object sender, Int32 value) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\CreativeBlockToolUIScreen.cs:line 156
at RugbyUI.UIScrollBar.ScrollValue(Int32 clicks) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIScrollBar.cs:line 167
at ZombieBlocks.CreativeBlockToolUIScreen.BlocksScrollMouseBox_MouseScrolling(Object sender, UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\CreativeBlockToolUIScreen.cs:line 84
at RugbyUI.UIMouseBox.TriggetMouseScrolling(UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIMouseBox.cs:line 255
at RugbyUI.UIHelper.HandleMousing(List`1 baseElements, Rectangle bounds, Viewport viewPort, PlayerInputState input) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\UIHelper.cs:line 156
at ZombieBlocks.UIScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\UIScreen.cs:line 84
at ZombieBlocks.CreativeBlockToolUIScreenAutoBuild.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI_AutoBuild\CreativeBlockToolUIScreen_AutoBuild.cs:line 59
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
V152c. In creative multiplayer. Hit Q to bring up blocks. scroll mouse wheel. Instant desktop crash
Reported By: 76561198002586539
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
GPU
NVIDIA GeForce RTX 3080
fileuploads/file_1114_GameLog.txt7/29/2022 9:00:17 PM - Steam Init Attempt
7/29/2022 9:00:17 PM - Steam Init Success
SteamStatAndAchievementController Initialized
7/29/2022 9:00:17 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
7/29/2022 9:00:17 PM - InputHandlerComponent Initialized
7/29/2022 9:00:17 PM - PlayerViewportController Initialized
7/29/2022 9:00:17 PM - PlayerManagerComponent Initialized
7/29/2022 9:00:19 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
7/29/2022 9:00:19 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
7/29/2022 9:00:24 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
7/29/2022 9:00:24 PM - ScreenManager AddScreen ZombieBlocks.PatchNotesUIScreen
7/29/2022 9:01:39 PM - ScreenManager RemoveScreen ZombieBlocks.PatchNotesUIScreen
7/29/2022 9:01:39 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
7/29/2022 9:01:41 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
7/29/2022 9:01:41 PM - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
7/29/2022 9:01:42 PM - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
7/29/2022 9:01:42 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
7/29/2022 9:01:46 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
7/29/2022 9:01:46 PM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
7/29/2022 9:01:46 PM - CustomNetworkSession Constructor
7/29/2022 9:01:47 PM - CustomNetworkSession Activate
7/29/2022 9:01:47 PM - CustomNetworkSession AddLocalGamer
7/29/2022 9:01:47 PM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
7/29/2022 9:01:47 PM - HeadlessServer Initialized
7/29/2022 9:01:48 PM - HeadlessServer AddLocalClient.ClientJoined
7/29/2022 9:01:48 PM - NetworkedGameplayScreen Construction Started
7/29/2022 9:01:48 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
7/29/2022 9:01:48 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
7/29/2022 9:01:48 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
7/29/2022 9:01:48 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
7/29/2022 9:01:51 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
7/29/2022 9:01:52 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
7/29/2022 9:01:52 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
7/29/2022 9:01:52 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
7/29/2022 9:01:52 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
7/29/2022 9:01:52 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
7/29/2022 9:01:52 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
7/29/2022 9:01:52 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
7/29/2022 9:01:52 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
7/29/2022 9:02:06 PM - ScreenManager AddScreen ZombieBlocks.FeedbackAndBugUIScreen
7/29/2022 9:02:10 PM - ScreenManager RemoveScreen ZombieBlocks.FeedbackAndBugUIScreen
7/29/2022 9:02:14 PM - ScreenManager AddScreen ZombieBlocks.CreativeBlockToolUIScreen
7/29/2022 9:02:15 PM - NetworkedGameplayScreen Unload
7/29/2022 9:02:15 PM - CustomNetworkSession Dispose
7/29/2022 9:02:15 PM - HeadlessServer Dispose
7/29/2022 9:02:16 PM - Steam Shutdown
7/29/2022 9:02:16 PM - HeadlessServer Dispose