Object reference not set to an instance of an object.
at ZombieBlocks.LocalPlayerSession.LookForAction(GameTime gameTime, Boolean doInstantActions) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\LocalPlayerSession.cs:line 1395
at ZombieBlocks.NetworkedGameplayScreen.PreUpdateActions(GameTime gameTime, LocalPlayerSession player, PlayerInputState inputState) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 22042
at ZombieBlocks.NetworkedGameplayScreen.PreUpdateHandleInputKeyboard(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21944
at ZombieBlocks.NetworkedGameplayScreen.UpdateInGameNormal(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4427
at ZombieBlocks.NetworkedGameplayScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4090
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
GPU
Intel(R) Iris(R) Xe Graphics
fileuploads/file_1136_GameLog.txt2022-08-12 6:15:17 AM - Steam Init Attempt
2022-08-12 6:15:17 AM - Steam Init Success
SteamStatAndAchievementController Initialized
2022-08-12 6:15:17 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
2022-08-12 6:15:17 AM - InputHandlerComponent Initialized
2022-08-12 6:15:17 AM - PlayerViewportController Initialized
2022-08-12 6:15:17 AM - PlayerManagerComponent Initialized
2022-08-12 6:15:21 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
2022-08-12 6:15:21 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
2022-08-12 6:15:22 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
2022-08-12 6:15:22 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
2022-08-12 6:15:26 AM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:15:27 AM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:15:28 AM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:15:29 AM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:15:30 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
2022-08-12 6:15:30 AM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
2022-08-12 6:15:30 AM - CustomNetworkSession Constructor
2022-08-12 6:15:30 AM - CustomNetworkSession Activate
2022-08-12 6:15:30 AM - CustomNetworkSession AddLocalGamer
2022-08-12 6:15:50 AM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
2022-08-12 6:15:50 AM - HeadlessServer Initialized
2022-08-12 6:15:51 AM - HeadlessServer AddLocalClient.ClientJoined
2022-08-12 6:15:51 AM - NetworkedGameplayScreen Construction Started
2022-08-12 6:15:51 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
2022-08-12 6:15:51 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
2022-08-12 6:15:51 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
2022-08-12 6:15:52 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
2022-08-12 6:15:55 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
2022-08-12 6:15:55 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
2022-08-12 6:15:55 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
2022-08-12 6:15:55 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
2022-08-12 6:15:55 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
2022-08-12 6:15:55 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
2022-08-12 6:15:55 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
2022-08-12 6:15:55 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
2022-08-12 6:15:55 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
2022-08-12 6:15:59 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-08-12 6:16:02 AM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
Resolution Debug================================
1920x1080 - 0
1024x768 - 1
1152x864 - 2
1280x600 - 3
1280x720 - 4
1280x768 - 5
1280x800 - 6
1280x960 - 7
1280x1024 - 8
1360x768 - 9
1366x768 - 10
1400x1050 - 11
1440x900 - 12
1600x900 - 13
1680x1050 - 14
1920x1080 - 15
1024x768 - 16
1152x864 - 17
1280x600 - 18
1280x720 - 19
1280x768 - 20
1280x800 - 21
1280x960 - 22
1280x1024 - 23
1360x768 - 24
1366x768 - 25
1400x1050 - 26
1440x900 - 27
1600x900 - 28
1680x1050 - 29
Custom - -1
================================================
Dropdown Debug==================================
Buttons: 31
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
================================================
2022-08-12 6:16:02 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-08-12 6:16:08 AM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:16:09 AM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
2022-08-12 6:16:11 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
2022-08-12 6:16:11 AM - ScreenManager RemoveScreen ZombieBlocks.DisplaySettingsMenuUIScreen
2022-08-12 6:16:11 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
2022-08-12 6:16:19 AM - NetworkedGameplayScreen Unload
2022-08-12 6:16:19 AM - CustomNetworkSession Dispose
2022-08-12 6:16:19 AM - HeadlessServer Dispose
2022-08-12 6:16:19 AM - Steam Shutdown
2022-08-12 6:16:19 AM - HeadlessServer Dispose