The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ZombieBlocks.FenceHandlerSinglePaneHandler.UpdateNeighborsTypeAndOrientation(GameBlock[] terrainArray, Dictionary`2 terrainDict, Int32 x, Int32 y, Int32 z, Int32 gameIndex) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\BlockHandlers\BlockBehaviours.cs:line 3994
at ZombieBlocks.FenceHandlerSinglePaneHandler.OnPlacement(GameTerrainDefinition terrainDef, GameBlock[] terrainArray, Dictionary`2 terrainDict, Dictionary`2 definitionDict, GameBlock block, Int32 x, Int32 y, Int32 z, GameTime gameTime, Int32 orientation) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\BlockHandlers\BlockBehaviours.cs:line 3771
at ZombieBlocks.ServerHelper.PlaceBlockServer(Int32 blockIndex, GameBlock[] terrain, GameTerrainDefinition tDef, Dictionary`2 terrainDict, Dictionary`2 definitionDict, Int32 tGameIndex, UInt16 blockType, Int32 damage, Int32 orientation, Boolean networkAction, GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\ServerHelper.cs:line 181
at ZombieBlocks.HeadlessServer.UpdateIncomingNetworkActionList_ClientPlaceBlock(GameTime gameTime, Int32& i, NetworkAction& networkAction) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 7821
at ZombieBlocks.HeadlessServer.UpdateIncomingNetworkActionList(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 7315
at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 758
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Ryzen 5 3400G with Radeon Vega Graphics
GPU
NVIDIA GeForce RTX 3060 Ti
fileuploads/file_1138_GameLog.txt12/08/2022 17:34:55 - Steam Init Attempt
12/08/2022 17:34:55 - Steam Init Success
SteamStatAndAchievementController Initialized
12/08/2022 17:34:55 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
12/08/2022 17:34:56 - InputHandlerComponent Initialized
12/08/2022 17:34:56 - PlayerViewportController Initialized
12/08/2022 17:34:56 - PlayerManagerComponent Initialized
12/08/2022 17:35:19 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
12/08/2022 17:35:19 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
12/08/2022 17:35:20 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
12/08/2022 17:35:20 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
12/08/2022 17:35:23 - CustomNetworkSession Constructor
12/08/2022 17:35:23 - CustomNetworkSession Activate
12/08/2022 17:35:23 - CustomNetworkSession AddLocalGamer
12/08/2022 17:35:23 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
12/08/2022 17:35:23 - HeadlessServer Initialized
12/08/2022 17:35:25 - HeadlessServer AddLocalClient.ClientJoined
12/08/2022 17:35:25 - NetworkedGameplayScreen Construction Started
12/08/2022 17:35:25 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
12/08/2022 17:35:25 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
12/08/2022 17:35:25 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
12/08/2022 17:35:25 - HeadlessServer UpdateClientJoined.ClientInfoSent
12/08/2022 17:35:33 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
12/08/2022 17:35:33 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
12/08/2022 17:35:33 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
12/08/2022 17:35:34 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
12/08/2022 17:35:34 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
12/08/2022 17:35:34 - HeadlessServer UpdateClientStateReceived.ClientDataSent
12/08/2022 17:35:34 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
12/08/2022 17:35:34 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
12/08/2022 17:35:34 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
12/08/2022 17:35:36 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:35:49 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:36:02 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:36:05 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:36:13 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:36:16 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:36:17 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:36:48 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:37:07 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:37:46 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:38:03 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:38:53 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:39:21 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:39:27 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:39:54 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:40:23 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:40:25 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:40:41 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:41:09 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:41:10 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:42:31 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:42:32 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:44:04 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:44:05 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:44:06 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:44:42 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:45:25 - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:45:32 - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
12/08/2022 17:45:52 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:45:54 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
12/08/2022 17:46:01 - NetworkedGameplayScreen Unload
12/08/2022 17:46:01 - CustomNetworkSession Dispose
12/08/2022 17:46:01 - HeadlessServer Dispose
12/08/2022 17:46:01 - Steam Shutdown
12/08/2022 17:46:01 - HeadlessServer Dispose