Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
1167Deadburg1.4.8aCrashHighActive
2022-09-19 23:59:35

Unsupported orientation at ZombieBlocks.DefaultBlockRenderer.DrawBlock(GameBlockLightingValue[] terrainArray, Int32 blockIndex, Int32 x, Int32 y, Int32 z, Int32 loadIndex, GameBlock[][] mapArray, A
Edit
Unsupported orientation
   at ZombieBlocks.DefaultBlockRenderer.DrawBlock(GameBlockLightingValue[] terrainArray, Int32 blockIndex, Int32 x, Int32 y, Int32 z, Int32 loadIndex, GameBlock[][] mapArray, AxisAlignedRenderer renderer, GameTerrainDefinition def) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\BlockRenderers\DefaultBlockRenderer.cs:line 221
   at ZombieBlocks.TexturedCubePrimNewestHotnessRelativeCompressed.SetupVerticies13(GraphicsDevice graphicsDevice, GameBlockLightingArray lightArray, GameBlock[][] mapArray, Int32 loadIndex, Int32 gameIndex, Texture2D cubeTexture, GameTerrainDefinition def) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RenderingCode\TexturedCubePrimNewestHotnessRelativeCompressed.cs:line 859
   at ZombieBlocks.TexturedCubePrimNewestHotnessRelativeCompressed.ContinueGeneration(Int32 loadIndex, GameBlockLightingArray lightArray, GameTerrainDefinition myDef) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RenderingCode\TexturedCubePrimNewestHotnessRelativeCompressed.cs:line 729
   at ZombieBlocks.NetworkedGameplayScreen.DoImmediateTerrainRegen() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 5248
   at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 19308

Was placing blocks
Hardware +
Screenshot +
GameLog +
Duplicates
Notes