Object reference not set to an instance of an object.
at ZombieBlocks.MeleeAnimatedTrackEquipable.DrawFirstPerson(Matrix view, Matrix projection, Matrix globalView, Matrix globalProjection, SpriteB
Edit
Object reference not set to an instance of an object.
at ZombieBlocks.MeleeAnimatedTrackEquipable.DrawFirstPerson(Matrix view, Matrix projection, Matrix globalView, Matrix globalProjection, SpriteBatch spriteBatch, LocalPlayerSession player, GameTime gameTime, DrawPass effectPass) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\Equipables\MeleeAnimatedTrackEquipable.cs:line 1670
at ZombieBlocks.LocalPlayerSession.DrawFirstPerson(Matrix view, Matrix projection, SpriteBatch spriteBatch, GameTime gameTime, DrawPass effectPass) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\LocalPlayerSession.cs:line 1644
at ZombieBlocks.NetworkedGameplayScreen.DrawFirstPersonElements(GameTime gameTime, Int32 playerIndex, LocalPlayerSession player) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 23502
at ZombieBlocks.NetworkedGameplayScreen.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 22474
at GameStateManagement.ScreenManager.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 688
at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
at ZombieBlocks.ZombieGame.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\ZombieGame.cs:line 266
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
Reported By: 76561199224936510
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Celeron(R) N4020 CPU @ 1.10GHz
GPU
Intel(R) UHD Graphics 600
fileuploads/file_1204_GameLog.txt12/29/2022 10:10:59 PM - Steam Init Attempt
12/29/2022 10:11:00 PM - Steam Init Success
SteamStatAndAchievementController Initialized
12/29/2022 10:11:00 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
12/29/2022 10:11:01 PM - InputHandlerComponent Initialized
12/29/2022 10:11:01 PM - PlayerViewportController Initialized
12/29/2022 10:11:01 PM - PlayerManagerComponent Initialized
12/29/2022 10:11:06 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
12/29/2022 10:11:06 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:08 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:08 PM - ScreenManager AddScreen ZombieBlocks.CharacterCreationUIScreen
12/29/2022 10:11:27 PM - ScreenManager RemoveScreen ZombieBlocks.CharacterCreationUIScreen
12/29/2022 10:11:27 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:29 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:29 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
12/29/2022 10:11:32 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
12/29/2022 10:11:32 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:33 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:33 PM - ScreenManager AddScreen ZombieBlocks.CharacterCreationUIScreen
12/29/2022 10:11:39 PM - ScreenManager RemoveScreen ZombieBlocks.CharacterCreationUIScreen
12/29/2022 10:11:39 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:40 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
12/29/2022 10:11:40 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
12/29/2022 10:11:45 PM - CustomNetworkSession Constructor
12/29/2022 10:11:45 PM - CustomNetworkSession Activate
12/29/2022 10:11:45 PM - CustomNetworkSession AddLocalGamer
12/29/2022 10:11:45 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
12/29/2022 10:11:46 PM - HeadlessServer Initialized
12/29/2022 10:11:47 PM - HeadlessServer AddLocalClient.ClientJoined
12/29/2022 10:11:47 PM - NetworkedGameplayScreen Construction Started
12/29/2022 10:11:47 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
12/29/2022 10:11:47 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
12/29/2022 10:11:48 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
12/29/2022 10:11:49 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
12/29/2022 10:12:07 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
12/29/2022 10:12:08 PM - NetworkedGameplayScreen Unload
12/29/2022 10:12:08 PM - CustomNetworkSession Dispose
12/29/2022 10:12:08 PM - HeadlessServer Dispose
12/29/2022 10:12:09 PM - Steam Shutdown
12/29/2022 10:12:09 PM - HeadlessServer Dispose