Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
1243Deadburg1.5.2cCrashHighActive
2023-04-23 01:52:06

Cannot access a disposed object. Object name: 'GraphicsDevice'. at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr) at Microsoft.Xna.Framework.Graphics.TextureCollection
Edit
Cannot access a disposed object.
Object name: 'GraphicsDevice'.
   at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr)
   at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value)
   at ZombieBlocks.NetworkedGameplayScreen.Unload_Textures() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 3740
   at ZombieBlocks.NetworkedGameplayScreen.Unload() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 3594
   at GameStateManagement.ScreenManager.UnloadContent() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 422
   at Microsoft.Xna.Framework.DrawableGameComponent.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.GameComponent.Dispose()
   at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Game.Dispose()
   at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82

Was messing with the graphics settings to try and find a right mix of good graphics and fps, consdiering I have a 3060, 11th gen intel i7-11800G, and 64 gb of ram, Im deeply confused how max graphics gives 16-20 fps while the lowest gives only 120 fps.
Hardware +
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Duplicates
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