Object reference not set to an instance of an object.
at ZombieBlocks.BoxicPlayer.DamageEntity(Int32 damage, DamageCategory damageType, GameTime gameTime, BoxicEntity damager, Boolean networked) in
Edit
Object reference not set to an instance of an object.
at ZombieBlocks.BoxicPlayer.DamageEntity(Int32 damage, DamageCategory damageType, GameTime gameTime, BoxicEntity damager, Boolean networked) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\BoxicPlayer.cs:line 1299
at ZombieBlocks.BoxicPlayer.LandJump(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\BoxicPlayer.cs:line 1447
at ZombieBlocks.BoxicEntity.RunBoxCheckAndTryToMove(Vector3 stepMovement, Vector3 desiredMovement, InteractingAxis intersectAxis, GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, Int32& recursiveCount) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1596
at ZombieBlocks.BoxicEntity.RunBoxCheckAndTryToMove(Vector3 stepMovement, Vector3 desiredMovement, InteractingAxis intersectAxis, GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, Int32& recursiveCount) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1614
at ZombieBlocks.BoxicEntity.RunBoxCheckAndTryToMove(Vector3 stepMovement, Vector3 desiredMovement, InteractingAxis intersectAxis, GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, Int32& recursiveCount) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1551
at ZombieBlocks.BoxicEntity.ProcessBoxics(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1251
at ZombieBlocks.BoxicEntity.UpdateBoxics(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 980
at ZombieBlocks.BoxicEntity.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 505
at ZombieBlocks.BoxicPlayer.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\BoxicPlayer.cs:line 648
at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux_LocalPlayers(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21218
at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21013
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
GPU
Current Display Controller Configuration
fileuploads/file_1261_GameLog.txt7/8/2023 10:07:37 AM - Steam Init Attempt
7/8/2023 10:07:38 AM - Steam Init Success
SteamStatAndAchievementController Initialized
7/8/2023 10:07:38 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
7/8/2023 10:07:38 AM - InputHandlerComponent Initialized
7/8/2023 10:07:38 AM - PlayerViewportController Initialized
7/8/2023 10:07:38 AM - PlayerManagerComponent Initialized
7/8/2023 10:07:46 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
7/8/2023 10:07:46 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
7/8/2023 10:07:48 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
7/8/2023 10:07:48 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
7/8/2023 10:07:52 AM - CustomNetworkSession Constructor
7/8/2023 10:07:52 AM - CustomNetworkSession Activate
7/8/2023 10:07:52 AM - CustomNetworkSession AddLocalGamer
7/8/2023 10:07:52 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
7/8/2023 10:07:52 AM - HeadlessServer Initialized
7/8/2023 10:07:54 AM - HeadlessServer AddLocalClient.ClientJoined
7/8/2023 10:07:54 AM - NetworkedGameplayScreen Construction Started
7/8/2023 10:07:54 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
7/8/2023 10:07:54 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
7/8/2023 10:07:54 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
7/8/2023 10:07:54 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
7/8/2023 10:08:01 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
7/8/2023 10:08:02 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
7/8/2023 10:08:02 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
7/8/2023 10:08:02 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
7/8/2023 10:08:02 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
7/8/2023 10:08:02 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
7/8/2023 10:08:02 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
7/8/2023 10:08:02 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
7/8/2023 10:08:02 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
7/8/2023 10:08:04 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
7/8/2023 10:08:06 AM - ScreenManager AddScreen ZombieBlocks.AudioSettingsMenuUIScreen
7/8/2023 10:08:06 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
7/8/2023 10:09:09 AM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
7/8/2023 10:09:09 AM - ScreenManager RemoveScreen ZombieBlocks.AudioSettingsMenuUIScreen
7/8/2023 10:09:10 AM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
7/8/2023 10:17:15 AM - NetworkedGameplayScreen Unload
7/8/2023 10:17:15 AM - CustomNetworkSession Dispose
7/8/2023 10:17:15 AM - HeadlessServer Dispose
7/8/2023 10:17:15 AM - Steam Shutdown
7/8/2023 10:17:15 AM - HeadlessServer Dispose