The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ZombieBlocks.BlockAnimatedEquipable.GetFocus(GameTime gameTime, Ray userRay) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\Equipables\BlockAnimatedEquipable.cs:line 356
at ZombieBlocks.BlockAnimatedEquipable.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\Equipables\BlockAnimatedEquipable.cs:line 1057
at ZombieBlocks.LocalPlayerSession.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\LocalPlayerSession.cs:line 650
at ZombieBlocks.NetworkedGameplayScreen.UpdateInGameNormal(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4519
at ZombieBlocks.NetworkedGameplayScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4090
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
GPU
NVIDIA GeForce RTX 3090 Ti
fileuploads/file_1281_GameLog.txt10/9/2023 6:00:29 PM - Steam Init Attempt
10/9/2023 6:00:29 PM - Steam Init Success
SteamStatAndAchievementController Initialized
10/9/2023 6:00:29 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
10/9/2023 6:00:29 PM - InputHandlerComponent Initialized
10/9/2023 6:00:29 PM - PlayerViewportController Initialized
10/9/2023 6:00:29 PM - PlayerManagerComponent Initialized
10/9/2023 6:00:53 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
10/9/2023 6:00:53 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:00:55 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:00:55 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:00:57 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:01:01 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:01:01 PM - CustomNetworkSession Constructor
10/9/2023 6:01:01 PM - CustomNetworkSession Activate
10/9/2023 6:01:01 PM - CustomNetworkSession AddLocalGamer
10/9/2023 6:01:01 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:01:01 PM - HeadlessServer Initialized
10/9/2023 6:01:01 PM - HeadlessServer AddLocalClient.ClientJoined
10/9/2023 6:01:01 PM - NetworkedGameplayScreen Construction Started
10/9/2023 6:01:01 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
10/9/2023 6:01:02 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
10/9/2023 6:01:02 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:01:02 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
10/9/2023 6:01:05 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:01:05 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:01:05 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:01:05 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:01:05 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:01:05 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:01:05 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:01:05 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:01:05 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:01:22 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:01:28 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:04:24 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:04:35 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:05:34 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:05:39 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:05:39 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:05:39 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:05:39 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:05:39 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:05:42 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:05:42 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:05:42 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:05:42 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:05:42 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:05:42 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:05:42 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:05:42 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:05:42 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:06:48 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:06:54 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:06:54 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:06:54 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:06:54 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:06:54 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:06:56 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:06:56 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:06:56 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:06:56 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:06:56 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:06:56 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:06:56 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:06:56 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:06:56 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:07:26 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:07:32 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:07:32 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:07:32 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:07:32 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:07:32 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:07:34 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:07:34 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:07:34 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:07:34 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:07:34 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:07:34 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:07:34 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:07:35 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:07:35 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:08:50 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:09:00 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:09:46 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:09:52 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:09:52 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:09:52 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:09:52 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:09:52 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:09:54 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:09:54 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:09:54 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:09:54 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:09:54 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:09:54 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:09:54 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:09:54 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:09:54 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:12:29 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:12:31 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:12:52 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:12:53 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:12:54 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:12:55 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:13:22 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:13:23 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:13:24 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:13:29 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:13:29 PM - NetworkedGameplayScreen UpdateInGameNormal.WantingToExit
10/9/2023 6:13:29 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:13:30 PM - ScreenManager RemoveScreen ZombieBlocks.NetworkedGameplayScreen
10/9/2023 6:13:30 PM - NetworkedGameplayScreen Unload
10/9/2023 6:13:30 PM - CustomNetworkSession Dispose
10/9/2023 6:13:30 PM - HeadlessServer Dispose
10/9/2023 6:13:30 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:13:30 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:13:30 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerChatUIScreen
10/9/2023 6:13:31 PM - CustomNetworkSession Constructor
10/9/2023 6:13:31 PM - CustomNetworkSession Activate
10/9/2023 6:13:31 PM - CustomNetworkSession AddLocalGamer
10/9/2023 6:13:31 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:13:31 PM - HeadlessServer Initialized
10/9/2023 6:13:31 PM - HeadlessServer AddLocalClient.ClientJoined
10/9/2023 6:13:31 PM - NetworkedGameplayScreen Construction Started
10/9/2023 6:13:31 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
10/9/2023 6:13:31 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
10/9/2023 6:13:31 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:13:31 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
10/9/2023 6:13:34 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:13:34 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:13:34 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:13:34 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:13:34 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:13:34 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:13:34 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:13:34 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:13:34 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:13:38 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:13:39 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:13:39 PM - NetworkedGameplayScreen UpdateInGameNormal.WantingToExit
10/9/2023 6:13:39 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:13:40 PM - ScreenManager RemoveScreen ZombieBlocks.NetworkedGameplayScreen
10/9/2023 6:13:40 PM - NetworkedGameplayScreen Unload
10/9/2023 6:13:40 PM - CustomNetworkSession Dispose
10/9/2023 6:13:40 PM - HeadlessServer Dispose
10/9/2023 6:13:40 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerChatUIScreen
10/9/2023 6:13:40 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
10/9/2023 6:13:40 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:13:41 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:42 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:44 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:45 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:47 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:48 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:13:48 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
10/9/2023 6:13:48 PM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
10/9/2023 6:13:48 PM - CustomNetworkSession Constructor
10/9/2023 6:13:49 PM - CustomNetworkSession Activate
10/9/2023 6:13:49 PM - CustomNetworkSession AddLocalGamer
10/9/2023 6:14:31 PM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
10/9/2023 6:14:31 PM - HeadlessServer Initialized
10/9/2023 6:14:31 PM - HeadlessServer AddLocalClient.ClientJoined
10/9/2023 6:14:31 PM - NetworkedGameplayScreen Construction Started
10/9/2023 6:14:31 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
10/9/2023 6:14:31 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
10/9/2023 6:14:31 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:14:31 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
10/9/2023 6:14:34 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:14:34 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:14:34 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:14:34 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:14:34 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:14:34 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:14:34 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:14:34 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:14:34 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:14:35 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:14:36 PM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
Resolution Debug================================
1024x768 - 0
1152x864 - 1
1176x664 - 2
1280x720 - 3
1280x768 - 4
1280x800 - 5
1280x960 - 6
1280x1024 - 7
1360x768 - 8
1366x768 - 9
1440x1080 - 10
1600x900 - 11
1600x1024 - 12
1600x1200 - 13
1680x1050 - 14
1920x1080 - 15
1920x1200 - 16
1920x1440 - 17
2048x1536 - 18
2560x1440 - 19
2560x1600 - 20
1440x900 - 21
7680x4320 - 22
3840x2160 - 23
Custom - -1
================================================
Dropdown Debug==================================
Buttons: 25
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
RugbyUI.UIMultiLayerButtonWithOverlay
================================================
10/9/2023 6:14:36 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:14:39 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:14:40 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
10/9/2023 6:14:42 PM - ScreenManager AddScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:14:42 PM - ScreenManager RemoveScreen ZombieBlocks.DisplaySettingsMenuUIScreen
10/9/2023 6:14:42 PM - ScreenManager RemoveScreen ZombieBlocks.PauseMenuUIScreen
10/9/2023 6:16:33 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:16:38 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:16:38 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:16:38 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:16:38 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:16:38 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:16:41 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:16:41 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:16:41 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:16:41 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:16:41 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:16:41 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:16:41 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:16:41 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:16:41 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:17:57 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:18:04 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:18:06 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:18:06 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:18:37 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:18:43 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:22:08 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:22:12 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:28:40 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:28:40 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:28:41 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:28:42 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:33:44 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:33:57 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:34:40 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:35:16 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:38:29 PM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:38:57 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
10/9/2023 6:40:09 PM - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:40:15 PM - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
10/9/2023 6:40:15 PM - NetworkedGameplayScreen PreRespawn.PreRespawn
10/9/2023 6:40:15 PM - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
10/9/2023 6:40:15 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:40:15 PM - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
10/9/2023 6:40:17 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
10/9/2023 6:40:17 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
10/9/2023 6:40:17 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
10/9/2023 6:40:17 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
10/9/2023 6:40:17 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
10/9/2023 6:40:17 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
10/9/2023 6:40:17 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
10/9/2023 6:40:17 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
10/9/2023 6:40:17 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
10/9/2023 6:40:17 PM - NetworkedGameplayScreen Unload
10/9/2023 6:40:17 PM - CustomNetworkSession Dispose
10/9/2023 6:40:17 PM - HeadlessServer Dispose
10/9/2023 6:40:17 PM - Steam Shutdown
10/9/2023 6:40:17 PM - HeadlessServer Dispose