Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
1316Deadburg1.5.2cCrashHighActive
2024-01-29 05:56:19

Object reference not set to an instance of an object. at ZombieBlocks.NetworkedGameplayScreen.Unload_Textures() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks
Edit
Object reference not set to an instance of an object.
   at ZombieBlocks.NetworkedGameplayScreen.Unload_Textures() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 3740
   at ZombieBlocks.NetworkedGameplayScreen.Unload() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 3594
   at GameStateManagement.ScreenManager.UnloadContent() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 422
   at Microsoft.Xna.Framework.DrawableGameComponent.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.GameComponent.Dispose()
   at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Game.Dispose()
   at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
Hardware +
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