Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
1394Deadburg1.5.2cCrashHighActive
2024-08-17 04:02:59

Access to the path 'C:\Users\Private\Documents\SavedGames\Deadburg\76561199212288088\SaveFiles\settings.nsdat' is denied. at System.IO.__Error.WinIOError(Int32 error
Edit
Access to the path 'C:\Users\Private\Documents\SavedGames\Deadburg\76561199212288088\SaveFiles\settings.nsdat' is denied.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at ZombieBlocks.LocalFileManager.OpenFile(String filename, FileMode mode) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\IO\FileManagers\LocalFileManager.cs:line 88
   at ZombieBlocks.CustomIO.WriteByteArrayToFileWithVerifyByte(String filename, BinaryAuthor author, IFileManager fileManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\IO\CustomIO.cs:line 226
   at ZombieBlocks.LocalSettingsController.RobustWrite(BinaryAuthor author, String baseFile, String backupFile) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\SupportComponents\LocalSettingsController.cs:line 191
   at ZombieBlocks.LocalSettingsController.SaveAllSettings() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\SupportComponents\LocalSettingsController.cs:line 158
   at ZombieBlocks.LocalSettingsController.Dispose(Boolean disposing) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\SupportComponents\LocalSettingsController.cs:line 150
   at Microsoft.Xna.Framework.GameComponent.Dispose()
   at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Game.Dispose()
   at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
Hardware +
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Duplicates
Notes