Hit 5000 iterations on ClearOwners
at ZombieBlocks.Terrain.TerrainLighting.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList) in C:\Users\teamt
Edit
Hit 5000 iterations on ClearOwners
at ZombieBlocks.Terrain.TerrainLighting.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainLighting.cs:line 342
at ZombieBlocks.Terrain.TerrainLighting.RecalculateLightAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList, Dictionary`2 vertexRedrawDict) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainLighting.cs:line 310
at ZombieBlocks.NetworkedGameplayScreen.DoImmediateTerrainRegen() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4918
at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 19132
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
GPU
NVIDIA GeForce GTX 1070 Ti
fileuploads/file_1401_GameLog.txt26/09/2024 6:44:25 AM - Steam Init Attempt
26/09/2024 6:44:26 AM - Steam Init Success
SteamStatAndAchievementController Initialized
26/09/2024 6:44:26 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
26/09/2024 6:44:27 AM - InputHandlerComponent Initialized
26/09/2024 6:44:27 AM - PlayerViewportController Initialized
26/09/2024 6:44:27 AM - PlayerManagerComponent Initialized
26/09/2024 6:44:29 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
26/09/2024 6:44:29 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:44:36 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:44:36 AM - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
26/09/2024 6:44:37 AM - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
26/09/2024 6:44:37 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:44:38 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:44:38 AM - ScreenManager AddScreen ZombieBlocks.CharacterCreationUIScreen
26/09/2024 6:54:36 AM - ScreenManager RemoveScreen ZombieBlocks.CharacterCreationUIScreen
26/09/2024 6:54:36 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:54:46 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
26/09/2024 6:54:46 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
26/09/2024 6:55:06 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
26/09/2024 6:55:06 AM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
26/09/2024 6:55:06 AM - CustomNetworkSession Constructor
26/09/2024 6:55:07 AM - CustomNetworkSession Activate
26/09/2024 6:55:07 AM - CustomNetworkSession AddLocalGamer
26/09/2024 6:56:13 AM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
26/09/2024 6:56:13 AM - HeadlessServer Initialized
26/09/2024 6:56:14 AM - HeadlessServer AddLocalClient.ClientJoined
26/09/2024 6:56:14 AM - NetworkedGameplayScreen Construction Started
26/09/2024 6:56:14 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
26/09/2024 6:56:14 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
26/09/2024 6:56:14 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
26/09/2024 6:56:15 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
26/09/2024 6:56:23 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
26/09/2024 6:56:23 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
26/09/2024 6:56:23 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
26/09/2024 6:56:23 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
26/09/2024 6:56:23 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
26/09/2024 6:56:23 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
26/09/2024 6:56:23 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
26/09/2024 6:56:23 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
26/09/2024 6:56:24 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
26/09/2024 6:58:21 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
26/09/2024 6:58:32 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
26/09/2024 7:00:23 AM - NetworkedGameplayScreen Unload
26/09/2024 7:00:24 AM - CustomNetworkSession Dispose
26/09/2024 7:00:24 AM - HeadlessServer Dispose
26/09/2024 7:00:24 AM - Steam Shutdown
26/09/2024 7:00:24 AM - HeadlessServer Dispose