Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
1421Deadburg1.5.2cCrashHighActive
2024-12-21 06:59:36

Index was outside the bounds of the array. at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compresse
Edit
Index was outside the bounds of the array.
   at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compressedSourceIndex) in C:\Users\teamt\Documents\Deadburg\ZombieBlocksSharedData\ZombieBlocksSharedData\TerrainCompressionSimple.cs:line 112
   at ZombieBlocks.TerrainRegionFile.ReadTerrainData(Int32 gameIndex, GameBlock[] terrainArray, LZF compressor, Byte[] LZFTerrainReadBuffer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\TerrainRegionFile.cs:line 518
   at ZombieBlocks.Terrain.TerrainIO.LoadAndReadTerrainRegionFile(GameBlock[]& terrainArray, Int32 gameIndex, TerrainRegionFile regionFile, GameTerrainDefinition[] defArray, Int32 baseDefIndex, LZF compressor, TerrainModifier terrainMod, Byte[] LZFTerrainReadBuffer, SimpleRNG LocalRNG) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainIO.cs:line 319
   at ZombieBlocks.NetworkedGameplayScreen.LoadTerrain() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 2987
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