Index was outside the bounds of the array.
at ZombieBlocks.TerrainLoaderOld.CalculateSunLightRelativeAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 modifiedBlocks)
at Z
Edit
Index was outside the bounds of the array.
at ZombieBlocks.TerrainLoaderOld.CalculateSunLightRelativeAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 modifiedBlocks)
at ZombieBlocks.TerrainLoaderOld.RecalculateLightAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList, Dictionary`2 vertexRedrawDict)
at ZombieBlocks.NetworkedGameplayScreen.DoImmediateTerrainRegen()
at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest()
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-6200U CPU @ 2.30GHz
GPU
Intel(R) HD Graphics 520