Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
243Deadburg1.3.4bCrashHighActive
2018-01-12 21:56:57

The method or operation is not implemented. at ZombieBlocks.NetworkPlayerSession.GetFacingRay() at ZombieBlocks.NetworkedGameplayScreen.DrawLights(LocalPlayerSession player) at ZombieBlocks.N
Edit
The method or operation is not implemented.
   at ZombieBlocks.NetworkPlayerSession.GetFacingRay()
   at ZombieBlocks.NetworkedGameplayScreen.DrawLights(LocalPlayerSession player)
   at ZombieBlocks.NetworkedGameplayScreen.Draw(GameTime gameTime)
   at GameStateManagement.ScreenManager.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
   at ZombieBlocks.ZombieGame.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at ZombieBlocks.Program.Main(String[] args)
Hardware +
Duplicates
Notes