Object reference not set to an instance of an object.
at ZombieBlocks.LocalPlayerSession.Unload()
at ZombieBlocks.NetworkedGameplayScreen.Unload()
at GameStateManagement.ScreenManager.UnloadContent()
at Microsoft.Xna.Framework.DrawableGameComponent.Dispose(Boolean disposing)
at Microsoft.Xna.Framework.GameComponent.Dispose()
at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
at Microsoft.Xna.Framework.Game.Dispose()
at ZombieBlocks.Program.Main(String[] args)
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz