Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
392Deadburg1.3.9CrashHighActive
2019-11-08 21:33:17

Hit 5000 iterations on ClearOwners at ZombieBlocks.TerrainLoaderOld.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList) at ZombieBlocks.TerrainLoaderOl
Edit
Hit 5000 iterations on ClearOwners
   at ZombieBlocks.TerrainLoaderOld.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList)
   at ZombieBlocks.TerrainLoaderOld.RecalculateLightAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList, Dictionary`2 vertexRedrawDict)
   at ZombieBlocks.NetworkedGameplayScreen.DoImmediateTerrainRegen()
   at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest()
Hardware +
Duplicates
Notes