Hit 5000 iterations on ClearOwners
at ZombieBlocks.TerrainLoaderOld.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList)
at ZombieBlocks.TerrainLoaderOl
Edit
Hit 5000 iterations on ClearOwners
at ZombieBlocks.TerrainLoaderOld.ClearOwners(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList)
at ZombieBlocks.TerrainLoaderOld.RecalculateLightAndDark(GameBlock[][] mapArray, GameTerrainDefinition[] defArray, List`1 terrainRegenList, Dictionary`2 vertexRedrawDict)
at ZombieBlocks.NetworkedGameplayScreen.DoImmediateTerrainRegen()
at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest()
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
GPU
Intel(R) HD Graphics 4400