Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
415Deadburg1.4.1CrashHighActive
2022-02-01 22:09:34

Object reference not set to an instance of an object. at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Frame
Edit
Object reference not set to an instance of an object.
   at ZombieBlocks.HeadlessServer.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at ZombieBlocks.Program.Main(String[] args)
Hardware +
Screenshot +
Duplicates
Burg 1.4.1
02/01/2022
Burg 1.4.1
02/01/2022
Burg 1.4.1a
02/02/2022
Notes