Index was outside the bounds of the array.
at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compresse
Edit
Index was outside the bounds of the array.
at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compressedSourceIndex)
at ZombieBlocks.TerrainRegionFile.ReadTerrainData(Int32 gameIndex, GameBlock[] terrainArray, LZF compressor, Byte[] LZFTerrainReadBuffer)
at ZombieBlocks.Terrain.TerrainIO.AttemptQuickTerrainLoad(GameBlock[]& blockArray, Int32 gameIndex, GameTerrainDefinition terrainDef, LZF compressor, TerrainModifier terrainMod, Byte[] LZFTerrainReadBuffer)
at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest()
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz
GPU
NVIDIA GeForce GTX 1060 3GB