Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
460Deadburg1.4.1d1CrashHighActive
2022-02-08 20:15:16

Index was outside the bounds of the array. at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compresse
Edit
Index was outside the bounds of the array.
   at ZombieBlocksSharedData.TerrainCompressionSimple.RunSimpleDecompression(GameBlock[] terrainArray, Byte[] compressedStream, Int32 length, Int32 compressedSourceIndex)
   at ZombieBlocks.TerrainRegionFile.ReadTerrainData(Int32 gameIndex, GameBlock[] terrainArray, LZF compressor, Byte[] LZFTerrainReadBuffer)
   at ZombieBlocks.Terrain.TerrainIO.AttemptQuickTerrainLoad(GameBlock[]& blockArray, Int32 gameIndex, GameTerrainDefinition terrainDef, LZF compressor, TerrainModifier terrainMod, Byte[] LZFTerrainReadBuffer)
   at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainArraysNewest()
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Duplicates
Notes