The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ZombieBlocks.DroppedManager.SpawnOrEjectItemAndNetworkItemUpdate(Dictionary`2 definitionDict, ItemUpdateType update, Int32 gameTerrainIndex, Int32 blockIndex, GameTime gameTime, Int32 rIndex, Int32 count, Int32 superIndex, Vector3 movement, Vector3 position, Boolean terrainHost) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\DroppedManager.cs:line 719
at ZombieBlocks.DroppedManager.EjectBlockOrItem(Dictionary`2 definitionDict, Int32 gameTerrainIndex, Int32 blockIndex, Vector3 position, Vector3 movement, GameTime gameTime, Int32 rIndex, Int32 count, Boolean networkUpdate, Int32 superIndex) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\DroppedManager.cs:line 690
at ZombieBlocks.NetworkedGameplayScreen.RunServerItemUpdate(GameTime gameTime, ItemNetworkUpdate itemUpdate) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 11056
at ZombieBlocks.NetworkedGameplayScreen.UpdateClient(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 10958
at ZombieBlocks.NetworkedGameplayScreen.UpdateInGameNormal(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4462
at ZombieBlocks.NetworkedGameplayScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4118
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 54
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Ryzen 5 2600 Six-Core Processor
GPU
NVIDIA GeForce GTX 1660 SUPER