We've already got this zombie in the dict, wtf mang!?
at ZombieBlocks.HeadlessServer.SpawnZombie(ZombieSpawnPoint spawnPoint, Vector3 userPosition, GameTime gameTime) in C:\Users\teamt\
Edit
We've already got this zombie in the dict, wtf mang!?
at ZombieBlocks.HeadlessServer.SpawnZombie(ZombieSpawnPoint spawnPoint, Vector3 userPosition, GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 3221
at ZombieBlocks.HeadlessServer.UpdateZombieSpawns_ServerClientBruteForce(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 2665
at ZombieBlocks.HeadlessServer.UpdateGameLogic(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 770
at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 749
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
GPU
NVIDIA GeForce GTX 1080
fileuploads/file_647_GameLog.txt3/15/2022 5:27:26 AM - Steam Init Attempt
3/15/2022 5:27:26 AM - Steam Init Success
SteamStatAndAchievementController Initialized
3/15/2022 5:27:26 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
3/15/2022 5:27:27 AM - InputHandlerComponent Initialized
3/15/2022 5:27:27 AM - PlayerViewportController Initialized
3/15/2022 5:27:27 AM - PlayerManagerComponent Initialized
3/15/2022 5:27:37 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
3/15/2022 5:27:37 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:27:50 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:27:50 AM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:27:52 AM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:27:52 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:27:53 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:27:53 AM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:27:54 AM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:27:54 AM - ScreenManager AddScreen ZombieBlocks.AudioSettingsMenuUIScreen
3/15/2022 5:27:55 AM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:27:55 AM - ScreenManager RemoveScreen ZombieBlocks.AudioSettingsMenuUIScreen
3/15/2022 5:28:13 AM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 5:28:13 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:28:15 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:28:15 AM - ScreenManager AddScreen ZombieBlocks.CharacterCreationUIScreen
3/15/2022 5:28:20 AM - ScreenManager RemoveScreen ZombieBlocks.CharacterCreationUIScreen
3/15/2022 5:28:20 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:28:21 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 5:28:21 AM - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
3/15/2022 5:28:22 AM - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
3/15/2022 5:28:22 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
3/15/2022 5:28:27 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
3/15/2022 5:28:27 AM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
3/15/2022 5:28:27 AM - CustomNetworkSession Constructor
3/15/2022 5:28:28 AM - CustomNetworkSession Activate
3/15/2022 5:28:28 AM - CustomNetworkSession AddLocalGamer
3/15/2022 5:28:32 AM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
3/15/2022 5:28:32 AM - HeadlessServer Initialized
3/15/2022 5:28:33 AM - HeadlessServer AddLocalClient.ClientJoined
3/15/2022 5:28:33 AM - NetworkedGameplayScreen Construction Started
3/15/2022 5:28:33 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
3/15/2022 5:28:33 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
3/15/2022 5:28:33 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
3/15/2022 5:28:33 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/15/2022 5:28:38 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
3/15/2022 5:28:38 AM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
3/15/2022 5:28:38 AM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
3/15/2022 5:28:38 AM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
3/15/2022 5:28:38 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
3/15/2022 5:28:38 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
3/15/2022 5:28:38 AM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
3/15/2022 5:28:38 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
3/15/2022 5:28:38 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
3/15/2022 5:31:10 AM - ScreenManager AddScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:31:11 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:37:58 AM - ScreenManager AddScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:37:58 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:38:00 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:38:11 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:41:48 AM - ScreenManager AddScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:41:48 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:41:53 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:41:54 AM - CustomNetworkSession AddNetworkGamer
3/15/2022 5:41:54 AM - HeadlessServer CurrentNetworkSession_GamerJoined.ClientJoined
3/15/2022 5:41:54 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/15/2022 5:41:58 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:42:08 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
3/15/2022 5:42:08 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
3/15/2022 5:42:09 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
3/15/2022 5:42:09 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
3/15/2022 5:42:40 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:42:57 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:43:27 AM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
3/15/2022 5:43:27 AM - HeadlessServer UpdateClientStateReceived.ClientDataSent
3/15/2022 5:43:27 AM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
3/15/2022 5:43:27 AM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
3/15/2022 5:48:44 AM - ScreenManager AddScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:48:45 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerListUIScreen
3/15/2022 5:48:46 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:48:47 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:48:47 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:48:50 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:48:57 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:48:59 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:49:01 AM - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:49:02 AM - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
3/15/2022 5:54:10 AM - NetworkedGameplayScreen Unload
3/15/2022 5:54:10 AM - CustomNetworkSession Dispose
3/15/2022 5:54:10 AM - HeadlessServer Dispose
3/15/2022 5:54:10 AM - Steam Shutdown
3/15/2022 5:54:10 AM - HeadlessServer Dispose