Index was outside the bounds of the array.
at RugbyUI.UIGraphicalDropdown.set_SelectedEntry(Int32 value) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIGraphicalDropdown.cs:line 658
at RugbyUI.UIGraphicalDropdown.entryButton_MouseLeftClick(Object sender, UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIGraphicalDropdown.cs:line 922
at RugbyUI.UIMouseBox.TriggerMouseClick(UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIMouseBox.cs:line 195
at RugbyUI.UIHelper.HandleMousing(List`1 baseElements, Rectangle bounds, Viewport viewPort, PlayerInputState input) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\UIHelper.cs:line 139
at ZombieBlocks.UIScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\UIScreen.cs:line 84
at ZombieBlocks.DisplaySettingsMenuUIScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\DisplaySettingsMenuUIScreen.cs:line 530
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
When changing the resoluton to 1366 x 768
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
fileuploads/file_658_GameLog.txt3/15/2022 3:00:10 PM - Steam Init Attempt
3/15/2022 3:00:10 PM - Steam Init Success
SteamStatAndAchievementController Initialized
3/15/2022 3:00:10 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
3/15/2022 3:00:11 PM - InputHandlerComponent Initialized
3/15/2022 3:00:11 PM - PlayerViewportController Initialized
3/15/2022 3:00:11 PM - PlayerManagerComponent Initialized
3/15/2022 3:00:12 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
3/15/2022 3:00:12 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 3:00:14 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 3:00:14 PM - ScreenManager AddScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 3:00:16 PM - ScreenManager RemoveScreen ZombieBlocks.SettingsMenuUIScreen
3/15/2022 3:00:16 PM - ScreenManager AddScreen ZombieBlocks.DisplaySettingsMenuUIScreen
3/15/2022 3:00:26 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
3/15/2022 3:00:28 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
3/15/2022 3:00:29 PM - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
3/15/2022 3:00:30 PM - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
3/15/2022 3:00:44 PM - Steam Shutdown