Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at ZombieBlocks.HeadlessServer.UpdateZombieSpawns_ServerClientBruteForce(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 2665
at ZombieBlocks.HeadlessServer.UpdateGameLogic(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 770
at ZombieBlocks.HeadlessServer.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Networking\DedicatedServer\HeadlessServer.cs:line 749
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
fileuploads/file_672_GameLog.txt3/15/2022 6:44:10 PM - Steam Init Attempt
3/15/2022 6:44:10 PM - Steam Init Success
SteamStatAndAchievementController Initialized
3/15/2022 6:44:10 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
3/15/2022 6:44:10 PM - InputHandlerComponent Initialized
3/15/2022 6:44:10 PM - PlayerViewportController Initialized
3/15/2022 6:44:10 PM - PlayerManagerComponent Initialized
3/15/2022 6:44:11 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
3/15/2022 6:44:11 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 6:44:12 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/15/2022 6:44:12 PM - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
3/15/2022 6:44:12 PM - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
3/15/2022 6:44:12 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
3/15/2022 6:44:15 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
3/15/2022 6:44:15 PM - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
3/15/2022 6:44:15 PM - CustomNetworkSession Constructor
3/15/2022 6:44:15 PM - CustomNetworkSession Activate
3/15/2022 6:44:15 PM - CustomNetworkSession AddLocalGamer
3/15/2022 6:44:17 PM - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
3/15/2022 6:44:17 PM - HeadlessServer Initialized
3/15/2022 6:44:17 PM - HeadlessServer AddLocalClient.ClientJoined
3/15/2022 6:44:17 PM - NetworkedGameplayScreen Construction Started
3/15/2022 6:44:17 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
3/15/2022 6:44:18 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
3/15/2022 6:44:18 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
3/15/2022 6:44:18 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/15/2022 6:44:21 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
3/15/2022 6:44:21 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
3/15/2022 6:44:21 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
3/15/2022 6:44:21 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
3/15/2022 6:44:21 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
3/15/2022 6:44:21 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
3/15/2022 6:44:21 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
3/15/2022 6:44:21 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
3/15/2022 6:44:21 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
3/15/2022 6:44:23 PM - ScreenManager AddScreen ZombieBlocks.ContainerUIScreen
3/15/2022 6:44:32 PM - ScreenManager RemoveScreen ZombieBlocks.ContainerUIScreen
3/15/2022 6:44:34 PM - ScreenManager AddScreen ZombieBlocks.ContainerUIScreen
3/15/2022 6:44:55 PM - ScreenManager RemoveScreen ZombieBlocks.ContainerUIScreen
3/15/2022 6:44:58 PM - CustomNetworkSession AddNetworkGamer
3/15/2022 6:44:58 PM - HeadlessServer CurrentNetworkSession_GamerJoined.ClientJoined
3/15/2022 6:44:58 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/15/2022 6:45:00 PM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/15/2022 6:45:00 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived
3/15/2022 6:45:00 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent
3/15/2022 6:45:00 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
3/15/2022 6:45:00 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned
3/15/2022 6:45:03 PM - NetworkedGameplayScreen Unload
3/15/2022 6:45:03 PM - CustomNetworkSession Dispose
3/15/2022 6:45:03 PM - HeadlessServer Dispose
3/15/2022 6:45:03 PM - Steam Shutdown
3/15/2022 6:45:03 PM - HeadlessServer Dispose