Access to the path 'C:\Users\jtrei\OneDrive\Documents\SavedGames\Deadburg\76561198013221737\SaveFiles\ce2ac7e9-89e0-4053-95dc-24f8391e12ec\oRegion_x05z03.dat' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at ZombieBlocks.LocalFileManager.OpenFile(String filename, FileMode mode) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\IO\FileManagers\LocalFileManager.cs:line 84
at ZombieBlocks.CustomIO.WriteByteArrayToFileWithVerifyByte(String filename, Byte[]& rawData, IFileManager fileManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\IO\CustomIO.cs:line 207
at ZombieBlocks.RegionFile.SaveFileRobust() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\RegionFileSystem\RegionFile.cs:line 71
at ZombieBlocks.Terrain.TerrainIO.SaveObjectRegion(ObjectsRegionFileV2 regionFile) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainIO.cs:line 279
at ZombieBlocks.NetworkedGameplayScreen.SaveRegionsToVirtualDisk(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 18156
at ZombieBlocks.NetworkedGameplayScreen.UpdateTerrainSaves() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 18019
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Ryzen 7 3700X 8-Core Processor
GPU
NVIDIA GeForce RTX 2080 SUPER
fileuploads/file_736_GameLog.txt3/17/2022 5:41:39 PM - Steam Init Attempt
3/17/2022 5:41:39 PM - Steam Init Success
SteamStatAndAchievementController Initialized
3/17/2022 5:41:39 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
3/17/2022 5:41:39 PM - InputHandlerComponent Initialized
3/17/2022 5:41:39 PM - PlayerViewportController Initialized
3/17/2022 5:41:39 PM - PlayerManagerComponent Initialized
3/17/2022 5:41:41 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
3/17/2022 5:41:41 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/17/2022 5:41:47 PM - ScreenManager AddScreen ZombieBlocks.TextScreen
3/17/2022 5:41:47 PM - ScreenManager RemoveScreen ZombieBlocks.TextScreen
3/17/2022 5:41:47 PM - CustomNetworkSession Constructor
3/17/2022 5:41:47 PM - CustomNetworkSession Activate
3/17/2022 5:41:47 PM - CustomNetworkSession AddLocalGamer
3/17/2022 5:41:47 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/17/2022 5:41:47 PM - NetworkedGameplayScreen Construction Started
3/17/2022 5:41:47 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
3/17/2022 5:41:47 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
3/17/2022 5:41:47 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
3/17/2022 5:41:54 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
3/17/2022 5:41:54 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
3/17/2022 5:41:54 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
3/17/2022 5:41:54 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
3/17/2022 5:41:56 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
3/17/2022 5:42:16 PM - NetworkedGameplayScreen Unload
3/17/2022 5:42:16 PM - CustomNetworkSession Dispose
3/17/2022 5:42:16 PM - Steam Shutdown