Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
781Deadburg1.5.0oCrashHighActive
2022-03-19 14:21:43

Object reference not set to an instance of an object. at ZombieBlocks.LocalPlayerSession.Unload() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlo
Edit
Object reference not set to an instance of an object.
   at ZombieBlocks.LocalPlayerSession.Unload() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\LocalPlayerSession.cs:line 556
   at ZombieBlocks.NetworkedGameplayScreen.Unload() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 3605
   at GameStateManagement.ScreenManager.UnloadContent() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 422
   at Microsoft.Xna.Framework.DrawableGameComponent.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.GameComponent.Dispose()
   at Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   at Microsoft.Xna.Framework.Game.Dispose()
   at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 83

Was halfway through creating a world.
Hardware +
Screenshot +
GameLog +
Duplicates
Burg 1.5.0o
03/19/2022
Notes