The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ZombieBlocks.Terrain.TerrainEntities.RemoveSpawnAndRelinquish(BoxicZombie zombie, Dictionary`2 definitionDict, GameTime gameTime, Int32 zombieId, List`1 activeZombieList, Dictionary`2 activeZombieDict) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Terrain\TerrainEntities.cs:line 517
at ZombieBlocks.NetworkedGameplayScreen.UpdateZombies(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21693
at ZombieBlocks.NetworkedGameplayScreen.UpdateInGameNormal(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4536
at ZombieBlocks.NetworkedGameplayScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 4087
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Ryzen 9 3900X 12-Core Processor
GPU
NVIDIA GeForce RTX 2080 SUPER
fileuploads/file_811_GameLog.txt21/03/2022 12:17:42 - Steam Init Attempt
21/03/2022 12:17:43 - Steam Init Success
SteamStatAndAchievementController Initialized
21/03/2022 12:17:43 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
21/03/2022 12:17:43 - InputHandlerComponent Initialized
21/03/2022 12:17:43 - PlayerViewportController Initialized
21/03/2022 12:17:43 - PlayerManagerComponent Initialized
21/03/2022 12:17:52 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
21/03/2022 12:17:52 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
21/03/2022 12:17:53 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
21/03/2022 12:17:53 - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
21/03/2022 12:17:55 - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
21/03/2022 12:17:55 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
21/03/2022 12:17:58 - ScreenManager AddScreen ZombieBlocks.GenericDialogUIScreen
21/03/2022 12:17:59 - ScreenManager RemoveScreen ZombieBlocks.GenericDialogUIScreen
21/03/2022 12:18:00 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
21/03/2022 12:18:00 - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen
21/03/2022 12:18:00 - CustomNetworkSession Constructor
21/03/2022 12:18:00 - CustomNetworkSession Activate
21/03/2022 12:18:00 - CustomNetworkSession AddLocalGamer
21/03/2022 12:18:46 - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen
21/03/2022 12:18:46 - HeadlessServer Initialized
21/03/2022 12:18:47 - HeadlessServer AddLocalClient.ClientJoined
21/03/2022 12:18:47 - NetworkedGameplayScreen Construction Started
21/03/2022 12:18:47 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
21/03/2022 12:18:47 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
21/03/2022 12:18:47 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:18:48 - HeadlessServer UpdateClientJoined.ClientInfoSent
21/03/2022 12:18:56 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
21/03/2022 12:18:56 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:18:56 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
21/03/2022 12:18:56 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
21/03/2022 12:18:56 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
21/03/2022 12:18:56 - HeadlessServer UpdateClientStateReceived.ClientDataSent
21/03/2022 12:18:56 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
21/03/2022 12:18:56 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
21/03/2022 12:18:56 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
21/03/2022 12:19:02 - CustomNetworkSession AddNetworkGamer
21/03/2022 12:19:02 - HeadlessServer CurrentNetworkSession_GamerJoined.ClientJoined
21/03/2022 12:19:02 - HeadlessServer UpdateClientJoined.ClientInfoSent
21/03/2022 12:19:07 - HeadlessServer UpdateClientJoined.ClientInfoSent
21/03/2022 12:19:07 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
21/03/2022 12:19:07 - HeadlessServer UpdateClientStateReceived.ClientDataSent
21/03/2022 12:19:07 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
21/03/2022 12:19:07 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
21/03/2022 12:22:50 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:22:53 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:22:54 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:22:59 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:23:10 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:23:25 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:24:09 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:24:24 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:24:57 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
21/03/2022 12:25:03 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
21/03/2022 12:25:03 - NetworkedGameplayScreen PreRespawn.PreRespawn
21/03/2022 12:25:03 - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
21/03/2022 12:25:03 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:25:03 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
21/03/2022 12:25:04 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
21/03/2022 12:25:04 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:25:04 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
21/03/2022 12:25:04 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
21/03/2022 12:25:04 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
21/03/2022 12:25:04 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
21/03/2022 12:25:04 - HeadlessServer UpdateClientStateReceived.ClientDataSent
21/03/2022 12:25:04 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
21/03/2022 12:25:04 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
21/03/2022 12:26:07 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen
21/03/2022 12:27:35 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen
21/03/2022 12:27:35 - NetworkedGameplayScreen PreRespawn.PreRespawn
21/03/2022 12:27:35 - NetworkedGameplayScreen PrepRespawn.WantingToRespawn
21/03/2022 12:27:35 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:27:35 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete
21/03/2022 12:27:36 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
21/03/2022 12:27:36 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen
21/03/2022 12:27:36 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets
21/03/2022 12:27:36 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady
21/03/2022 12:27:36 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn
21/03/2022 12:27:36 - HeadlessServer UpdateClientInfoAck.ClientStateReceived
21/03/2022 12:27:36 - HeadlessServer UpdateClientStateReceived.ClientDataSent
21/03/2022 12:27:36 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady
21/03/2022 12:27:36 - HeadlessServer UpdateClientSpawnReady.ClientSpawned
21/03/2022 12:28:58 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:28:59 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:31:25 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:31:34 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:32:09 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:32:15 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:32:20 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:32:28 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:32:57 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:02 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:06 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:11 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:14 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:16 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:44 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:33:53 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:34:35 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:34:56 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:07 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:17 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:20 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:24 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:46 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:35:48 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:36:25 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:36:41 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:36:47 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:36:50 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen
21/03/2022 12:37:03 - NetworkedGameplayScreen Unload
21/03/2022 12:37:03 - CustomNetworkSession Dispose
21/03/2022 12:37:03 - HeadlessServer Dispose
21/03/2022 12:37:03 - Steam Shutdown
21/03/2022 12:37:03 - HeadlessServer Dispose