Object reference not set to an instance of an object.
at ZombieBlocks.GunAnimatedTrackEquipable.DrawFirstPerson(Matrix view, Matrix projection, Matrix globalView, Matrix globalProjection, SpriteBat
Edit
Object reference not set to an instance of an object.
at ZombieBlocks.GunAnimatedTrackEquipable.DrawFirstPerson(Matrix view, Matrix projection, Matrix globalView, Matrix globalProjection, SpriteBatch spriteBatch, LocalPlayerSession player, GameTime gameTime, DrawPass effectPass) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Items\Equipables\GunAnimatedTrackEquipable.cs:line 935
at ZombieBlocks.LocalPlayerSession.DrawFirstPerson(Matrix view, Matrix projection, SpriteBatch spriteBatch, GameTime gameTime, DrawPass effectPass) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\LocalPlayerSession.cs:line 1607
at ZombieBlocks.NetworkedGameplayScreen.DrawFirstPersonElements(GameTime gameTime, Int32 playerIndex, LocalPlayerSession player) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 23486
at ZombieBlocks.NetworkedGameplayScreen.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 22458
at GameStateManagement.ScreenManager.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 688
at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
at ZombieBlocks.ZombieGame.Draw(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\ZombieGame.cs:line 266
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 82
loading apocalypse world
Reported By: 76561198129984154
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
AMD Athlon Silver 3050U with Radeon Graphics
GPU
AMD Radeon(TM) Graphics
fileuploads/file_832_GameLog.txt3/26/2022 4:29:08 AM - Steam Init Attempt
3/26/2022 4:29:09 AM - Steam Init Success
SteamStatAndAchievementController Initialized
3/26/2022 4:29:09 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
3/26/2022 4:29:11 AM - InputHandlerComponent Initialized
3/26/2022 4:29:11 AM - PlayerViewportController Initialized
3/26/2022 4:29:11 AM - PlayerManagerComponent Initialized
3/26/2022 4:29:14 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
3/26/2022 4:29:14 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
3/26/2022 4:29:20 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
3/26/2022 4:29:20 AM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen
3/26/2022 4:29:32 AM - CustomNetworkSession Constructor
3/26/2022 4:29:32 AM - CustomNetworkSession Activate
3/26/2022 4:29:33 AM - CustomNetworkSession AddLocalGamer
3/26/2022 4:29:33 AM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen
3/26/2022 4:29:34 AM - HeadlessServer Initialized
3/26/2022 4:30:08 AM - HeadlessServer AddLocalClient.ClientJoined
3/26/2022 4:30:08 AM - NetworkedGameplayScreen Construction Started
3/26/2022 4:30:08 AM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen
3/26/2022 4:30:09 AM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen
3/26/2022 4:30:10 AM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen
3/26/2022 4:30:11 AM - HeadlessServer UpdateClientJoined.ClientInfoSent
3/26/2022 4:30:59 AM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId
3/26/2022 4:31:01 AM - NetworkedGameplayScreen Unload
3/26/2022 4:31:01 AM - CustomNetworkSession Dispose
3/26/2022 4:31:01 AM - HeadlessServer Dispose
3/26/2022 4:31:01 AM - Steam Shutdown
3/26/2022 4:31:02 AM - HeadlessServer Dispose