Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
948Deadburg1.5.2cCrashHighActive
2022-06-04 04:01:20

Object reference not set to an instance of an object. at ZombieBlocks.BoxicPlayer.DamageEntity(Int32 damage, DamageCategory damageType, GameTime gameTime, BoxicEntity damager, Boolean networked) in
Edit
Object reference not set to an instance of an object.
   at ZombieBlocks.BoxicPlayer.DamageEntity(Int32 damage, DamageCategory damageType, GameTime gameTime, BoxicEntity damager, Boolean networked) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\BoxicPlayer.cs:line 1299
   at ZombieBlocks.PopupNoDropGrowableHandlerWithDamage.OnContact(GameTerrainDefinition terrainDef, GameBlock[] terrainArray, Dictionary`2 terrainDict, Dictionary`2 definitionDict, GameBlock block, Int32 x, Int32 y, Int32 z, GameTime gameTime, BoxicEntity entity, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\BlockHandlers\BlockBehaviours.cs:line 8756
   at ZombieBlocks.BoxicEntity.CheckOnContact(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1215
   at ZombieBlocks.BoxicEntity.UpdateBoxics(GameTime gameTime, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 1009
   at ZombieBlocks.BoxicEntity.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Physics\BoxicsEntity.cs:line 505
   at ZombieBlocks.BoxicPlayer.UpdateLogic(GameTime gameTime, Boolean isNight, Dictionary`2 terrainDict, Dictionary`2 definitionDict, DroppedManager droppedManager, Boolean runByServer) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Players\BoxicPlayer.cs:line 648
   at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux_LocalPlayers(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21218
   at ZombieBlocks.NetworkedGameplayScreen.UpdateEntitiesRedux() in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\NetworkedGameplayScreen.cs:line 21013

i was placing wooden spike traps in defense mode
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