Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at ZombieBlocks.MultiplayerFindGameUIScreen.GameEntryMouseBox_MouseLeftClick(Object sender, UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\MultiplayerFindGameUIScreen.cs:line 295
at RugbyUI.UIMouseBox.TriggerMouseClick(UIMouseEvent mouseEvent) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\Elements\UIMouseBox.cs:line 195
at RugbyUI.UIHelper.HandleMousing(List`1 baseElements, Rectangle bounds, Viewport viewPort, PlayerInputState input) in C:\Users\teamt\Documents\Deadburg\RugbyUI\RugbyUI\System\UIHelper.cs:line 139
at ZombieBlocks.UIScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Screens\UIScreen.cs:line 84
at ZombieBlocks.MultiplayerFindGameUIScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\UI\MultiplayerFindGameUIScreen.cs:line 544
at GameStateManagement.ScreenManager.Update(GameTime gameTime) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\GameStateManagement\ScreenManager.cs:line 596
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at ZombieBlocks.Program.Main(String[] args) in C:\Users\teamt\Documents\Deadburg\Deadburg_PC\ZombieBlocks\ZombieBlocks\Program.cs:line 81
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
11th Gen Intel(R) Core(TM) i7-11700F @ 2.50GHz
GPU
NVIDIA GeForce RTX 3070
fileuploads/file_950_GameLog.txt6/5/2022 12:12:29 AM - Steam Init Attempt
6/5/2022 12:12:30 AM - Steam Init Success
SteamStatAndAchievementController Initialized
6/5/2022 12:12:30 AM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen
StatAndAchieveWatcherComponent Initialized
6/5/2022 12:12:30 AM - InputHandlerComponent Initialized
6/5/2022 12:12:30 AM - PlayerViewportController Initialized
6/5/2022 12:12:30 AM - PlayerManagerComponent Initialized
6/5/2022 12:12:31 AM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen
6/5/2022 12:12:31 AM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen
6/5/2022 12:12:47 AM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen
6/5/2022 12:12:47 AM - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen
6/5/2022 12:12:48 AM - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen
6/5/2022 12:12:48 AM - ScreenManager AddScreen ZombieBlocks.MultiplayerFindGameUIScreen
6/5/2022 12:13:17 AM - Steam Shutdown