2022-10-31 4:53:27 PM - Steam Init Attempt 2022-10-31 4:53:27 PM - Steam Init Success SteamStatAndAchievementController Initialized 2022-10-31 4:53:27 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 2022-10-31 4:53:29 PM - InputHandlerComponent Initialized 2022-10-31 4:53:29 PM - PlayerViewportController Initialized 2022-10-31 4:53:29 PM - PlayerManagerComponent Initialized 2022-10-31 4:53:30 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 2022-10-31 4:53:30 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 2022-10-31 4:53:31 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 2022-10-31 4:53:31 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 2022-10-31 4:53:37 PM - CustomNetworkSession Constructor 2022-10-31 4:53:37 PM - CustomNetworkSession Activate 2022-10-31 4:53:37 PM - CustomNetworkSession AddLocalGamer 2022-10-31 4:53:37 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 2022-10-31 4:53:37 PM - HeadlessServer Initialized 2022-10-31 4:53:38 PM - HeadlessServer AddLocalClient.ClientJoined 2022-10-31 4:53:38 PM - NetworkedGameplayScreen Construction Started 2022-10-31 4:53:38 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 2022-10-31 4:53:38 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 2022-10-31 4:53:38 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 2022-10-31 4:53:39 PM - HeadlessServer UpdateClientJoined.ClientInfoSent 2022-10-31 4:53:46 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 2022-10-31 4:53:46 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 2022-10-31 4:53:46 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 2022-10-31 4:53:46 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 2022-10-31 4:53:46 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived 2022-10-31 4:53:46 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent 2022-10-31 4:53:46 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 2022-10-31 4:53:46 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 2022-10-31 4:53:46 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned 2022-10-31 4:53:53 PM - NetworkedGameplayScreen Unload 2022-10-31 4:53:53 PM - CustomNetworkSession Dispose 2022-10-31 4:53:53 PM - HeadlessServer Dispose 2022-10-31 4:53:53 PM - Steam Shutdown 2022-10-31 4:53:53 PM - HeadlessServer Dispose