09/01/2023 20:32:52 - Steam Init Attempt 09/01/2023 20:32:52 - Steam Init Success SteamStatAndAchievementController Initialized 09/01/2023 20:32:52 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 09/01/2023 20:32:53 - InputHandlerComponent Initialized 09/01/2023 20:32:53 - PlayerViewportController Initialized 09/01/2023 20:32:53 - PlayerManagerComponent Initialized 09/01/2023 20:33:18 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 09/01/2023 20:33:18 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 09/01/2023 20:33:38 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 09/01/2023 20:33:38 - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen 09/01/2023 20:33:50 - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen 09/01/2023 20:33:50 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 09/01/2023 20:34:29 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 09/01/2023 20:34:29 - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen 09/01/2023 20:34:29 - CustomNetworkSession Constructor 09/01/2023 20:34:29 - CustomNetworkSession Activate 09/01/2023 20:34:29 - CustomNetworkSession AddLocalGamer 09/01/2023 20:36:12 - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen 09/01/2023 20:36:12 - HeadlessServer Initialized 09/01/2023 20:36:14 - HeadlessServer AddLocalClient.ClientJoined 09/01/2023 20:36:14 - NetworkedGameplayScreen Construction Started 09/01/2023 20:36:14 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 09/01/2023 20:36:14 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 09/01/2023 20:36:14 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:36:14 - HeadlessServer UpdateClientJoined.ClientInfoSent 09/01/2023 20:36:21 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 09/01/2023 20:36:21 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:36:21 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 09/01/2023 20:36:21 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 09/01/2023 20:36:22 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 09/01/2023 20:36:22 - HeadlessServer UpdateClientStateReceived.ClientDataSent 09/01/2023 20:36:22 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 09/01/2023 20:36:22 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 09/01/2023 20:36:22 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 09/01/2023 20:36:55 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen 09/01/2023 20:37:24 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen 09/01/2023 20:37:24 - NetworkedGameplayScreen PreRespawn.PreRespawn 09/01/2023 20:37:24 - NetworkedGameplayScreen PrepRespawn.WantingToRespawn 09/01/2023 20:37:24 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:37:24 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete 09/01/2023 20:37:27 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 09/01/2023 20:37:27 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:37:27 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 09/01/2023 20:37:27 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 09/01/2023 20:37:27 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 09/01/2023 20:37:27 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 09/01/2023 20:37:27 - HeadlessServer UpdateClientStateReceived.ClientDataSent 09/01/2023 20:37:27 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 09/01/2023 20:37:27 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 09/01/2023 20:38:24 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen 09/01/2023 20:38:27 - CustomNetworkSession AddNetworkGamer 09/01/2023 20:38:27 - HeadlessServer CurrentNetworkSession_GamerJoined.ClientJoined 09/01/2023 20:38:27 - HeadlessServer UpdateClientJoined.ClientInfoSent 09/01/2023 20:38:31 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen 09/01/2023 20:38:31 - NetworkedGameplayScreen PreRespawn.PreRespawn 09/01/2023 20:38:31 - NetworkedGameplayScreen PrepRespawn.WantingToRespawn 09/01/2023 20:38:31 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:38:31 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete 09/01/2023 20:38:33 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 09/01/2023 20:38:33 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 09/01/2023 20:38:33 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 09/01/2023 20:38:33 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 09/01/2023 20:38:33 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 09/01/2023 20:38:33 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 09/01/2023 20:38:33 - HeadlessServer UpdateClientStateReceived.ClientDataSent 09/01/2023 20:38:33 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 09/01/2023 20:38:33 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 09/01/2023 20:38:39 - CustomNetworkSession AddNetworkGamer 09/01/2023 20:38:39 - HeadlessServer CurrentNetworkSession_GamerJoined.ClientJoined 09/01/2023 20:38:39 - HeadlessServer UpdateClientJoined.ClientInfoSent 09/01/2023 20:39:17 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 09/01/2023 20:39:17 - HeadlessServer UpdateClientStateReceived.ClientDataSent 09/01/2023 20:39:18 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 09/01/2023 20:39:18 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 09/01/2023 20:39:23 - NetworkedGameplayScreen Unload 09/01/2023 20:39:23 - CustomNetworkSession Dispose 09/01/2023 20:39:23 - HeadlessServer Dispose 09/01/2023 20:39:24 - Steam Shutdown 09/01/2023 20:39:24 - HeadlessServer Dispose