10/12/2024 10:41:17 PM - Steam Init Attempt 10/12/2024 10:41:18 PM - Steam Init Success SteamStatAndAchievementController Initialized 10/12/2024 10:41:18 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 10/12/2024 10:41:19 PM - InputHandlerComponent Initialized 10/12/2024 10:41:19 PM - PlayerViewportController Initialized 10/12/2024 10:41:19 PM - PlayerManagerComponent Initialized 10/12/2024 10:41:20 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 10/12/2024 10:41:20 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 10/12/2024 10:41:21 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 10/12/2024 10:41:21 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 10/12/2024 10:41:23 PM - CustomNetworkSession Constructor 10/12/2024 10:41:23 PM - CustomNetworkSession Activate 10/12/2024 10:41:23 PM - CustomNetworkSession AddLocalGamer 10/12/2024 10:41:23 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 10/12/2024 10:41:23 PM - HeadlessServer Initialized 10/12/2024 10:41:25 PM - HeadlessServer AddLocalClient.ClientJoined 10/12/2024 10:41:26 PM - NetworkedGameplayScreen Construction Started 10/12/2024 10:41:26 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 10/12/2024 10:41:26 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 10/12/2024 10:41:26 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 10/12/2024 10:41:27 PM - HeadlessServer UpdateClientJoined.ClientInfoSent 10/12/2024 10:41:40 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 10/12/2024 10:41:40 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 10/12/2024 10:41:40 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 10/12/2024 10:41:40 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 10/12/2024 10:41:40 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived 10/12/2024 10:41:41 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent 10/12/2024 10:41:41 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 10/12/2024 10:41:41 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 10/12/2024 10:41:41 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned 10/12/2024 10:41:44 PM - NetworkedGameplayScreen Unload 10/12/2024 10:41:44 PM - CustomNetworkSession Dispose 10/12/2024 10:41:44 PM - HeadlessServer Dispose 10/12/2024 10:41:45 PM - Steam Shutdown 10/12/2024 10:41:45 PM - HeadlessServer Dispose