3/12/2022 5:55:41 PM - Steam Init Attempt 3/12/2022 5:55:41 PM - Steam Init Success SteamStatAndAchievementController Initialized 3/12/2022 5:55:41 PM - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 3/12/2022 5:55:42 PM - InputHandlerComponent Initialized 3/12/2022 5:55:42 PM - PlayerViewportController Initialized 3/12/2022 5:55:42 PM - PlayerManagerComponent Initialized 3/12/2022 5:55:46 PM - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 3/12/2022 5:55:46 PM - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 3/12/2022 5:55:46 PM - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 3/12/2022 5:55:46 PM - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 3/12/2022 5:55:48 PM - CustomNetworkSession Constructor 3/12/2022 5:55:48 PM - CustomNetworkSession Activate 3/12/2022 5:55:48 PM - CustomNetworkSession AddLocalGamer 3/12/2022 5:55:48 PM - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 3/12/2022 5:55:48 PM - HeadlessServer Initialized 3/12/2022 5:55:48 PM - HeadlessServer AddLocalClient.ClientJoined 3/12/2022 5:55:48 PM - NetworkedGameplayScreen Construction Started 3/12/2022 5:55:48 PM - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 3/12/2022 5:55:49 PM - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 3/12/2022 5:55:49 PM - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 3/12/2022 5:55:49 PM - HeadlessServer UpdateClientJoined.ClientInfoSent 3/12/2022 5:55:59 PM - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 3/12/2022 5:55:59 PM - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 3/12/2022 5:55:59 PM - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 3/12/2022 5:55:59 PM - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 3/12/2022 5:55:59 PM - HeadlessServer UpdateClientInfoAck.ClientStateReceived 3/12/2022 5:56:00 PM - HeadlessServer UpdateClientStateReceived.ClientDataSent 3/12/2022 5:56:00 PM - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 3/12/2022 5:56:00 PM - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 3/12/2022 5:56:00 PM - HeadlessServer UpdateClientSpawnReady.ClientSpawned 3/12/2022 5:56:06 PM - NetworkedGameplayScreen Unload 3/12/2022 5:56:06 PM - CustomNetworkSession Dispose 3/12/2022 5:56:06 PM - HeadlessServer Dispose 3/12/2022 5:56:06 PM - Steam Shutdown 3/12/2022 5:56:06 PM - HeadlessServer Dispose