17/03/2022 13:02:27 - Steam Init Attempt 17/03/2022 13:02:27 - Steam Init Success SteamStatAndAchievementController Initialized 17/03/2022 13:02:27 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 17/03/2022 13:02:28 - InputHandlerComponent Initialized 17/03/2022 13:02:28 - PlayerViewportController Initialized 17/03/2022 13:02:28 - PlayerManagerComponent Initialized 17/03/2022 13:02:34 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 17/03/2022 13:02:34 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:02:43 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:02:43 - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen 17/03/2022 13:02:45 - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen 17/03/2022 13:02:45 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 17/03/2022 13:02:49 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 17/03/2022 13:02:49 - ScreenManager AddScreen ZombieBlocks.CreateCityUIScreen 17/03/2022 13:02:49 - CustomNetworkSession Constructor 17/03/2022 13:02:49 - CustomNetworkSession Activate 17/03/2022 13:02:49 - CustomNetworkSession AddLocalGamer 17/03/2022 13:02:51 - ScreenManager RemoveScreen ZombieBlocks.CreateCityUIScreen 17/03/2022 13:02:51 - HeadlessServer Initialized 17/03/2022 13:02:53 - HeadlessServer AddLocalClient.ClientJoined 17/03/2022 13:02:53 - NetworkedGameplayScreen Construction Started 17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 17/03/2022 13:02:53 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:02:53 - HeadlessServer UpdateClientJoined.ClientInfoSent 17/03/2022 13:03:10 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 17/03/2022 13:03:11 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:03:11 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 17/03/2022 13:03:11 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 17/03/2022 13:03:11 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 17/03/2022 13:03:17 - HeadlessServer UpdateClientStateReceived.ClientDataSent 17/03/2022 13:03:17 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 17/03/2022 13:03:17 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 17/03/2022 13:03:17 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 17/03/2022 13:03:43 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen 17/03/2022 13:03:49 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen 17/03/2022 13:03:49 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:03:49 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete 17/03/2022 13:03:49 - NetworkedGameplayScreen Unload 17/03/2022 13:03:49 - CustomNetworkSession Dispose 17/03/2022 13:03:49 - HeadlessServer Dispose 17/03/2022 13:03:49 - Steam Shutdown 17/03/2022 13:03:49 - HeadlessServer Dispose