17/03/2022 13:19:48 - Steam Init Attempt 17/03/2022 13:19:48 - Steam Init Success SteamStatAndAchievementController Initialized 17/03/2022 13:19:48 - ScreenManager AddScreen ZombieBlocks.PressAnyKeyUIScreen StatAndAchieveWatcherComponent Initialized 17/03/2022 13:19:49 - InputHandlerComponent Initialized 17/03/2022 13:19:49 - PlayerViewportController Initialized 17/03/2022 13:19:49 - PlayerManagerComponent Initialized 17/03/2022 13:25:44 - ScreenManager RemoveScreen ZombieBlocks.PressAnyKeyUIScreen 17/03/2022 13:25:44 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:25:58 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:25:58 - ScreenManager AddScreen ZombieBlocks.MultiplayerMenuUIScreen 17/03/2022 13:26:00 - ScreenManager RemoveScreen ZombieBlocks.MultiplayerMenuUIScreen 17/03/2022 13:26:00 - ScreenManager AddScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:26:01 - ScreenManager RemoveScreen ZombieBlocks.MainMenuUIScreen 17/03/2022 13:26:01 - ScreenManager AddScreen ZombieBlocks.ResumeGameUIScreen 17/03/2022 13:26:06 - CustomNetworkSession Constructor 17/03/2022 13:26:06 - CustomNetworkSession Activate 17/03/2022 13:26:06 - CustomNetworkSession AddLocalGamer 17/03/2022 13:26:06 - ScreenManager RemoveScreen ZombieBlocks.ResumeGameUIScreen 17/03/2022 13:26:06 - HeadlessServer Initialized 17/03/2022 13:26:06 - HeadlessServer AddLocalClient.ClientJoined 17/03/2022 13:26:06 - NetworkedGameplayScreen Construction Started 17/03/2022 13:26:06 - ScreenManager AddScreen ZombieBlocks.NetworkedGameplayScreen 17/03/2022 13:26:07 - ScreenManager AddScreen ZombieBlocks.PlayerChatUIScreen 17/03/2022 13:26:07 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:26:07 - HeadlessServer UpdateClientJoined.ClientInfoSent 17/03/2022 13:26:24 - NetworkedGameplayScreen UpdateWaitingForFullLoad.WaitingForPlayerId 17/03/2022 13:26:24 - ScreenManager RemoveScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:26:24 - NetworkedGameplayScreen UpdateWaitingForPlayerId.SendingClientStatePackets 17/03/2022 13:26:24 - NetworkedGameplayScreen UpdateSendingClientStatePackets.WaitingForPostLoadReady 17/03/2022 13:26:24 - HeadlessServer UpdateClientInfoAck.ClientStateReceived 17/03/2022 13:26:30 - HeadlessServer UpdateClientStateReceived.ClientDataSent 17/03/2022 13:26:30 - NetworkedGameplayScreen UpdateWaitingForPostLoad.ReadyToSpawn 17/03/2022 13:26:30 - HeadlessServer UpdateIncomingNetworkActionList_ClientReadyToSpawn.ClientSpawnReady 17/03/2022 13:26:30 - HeadlessServer UpdateClientSpawnReady.ClientSpawned 17/03/2022 13:27:41 - ScreenManager AddScreen ZombieBlocks.PlayerInventoryUIScreen 17/03/2022 13:27:42 - ScreenManager RemoveScreen ZombieBlocks.PlayerInventoryUIScreen 17/03/2022 13:28:23 - ScreenManager AddScreen ZombieBlocks.PlayerDiedUIScreen 17/03/2022 13:28:29 - ScreenManager RemoveScreen ZombieBlocks.PlayerDiedUIScreen 17/03/2022 13:28:29 - ScreenManager AddScreen ZombieBlocks.GameLoadingUIScreen 17/03/2022 13:28:29 - NetworkedGameplayScreen UpdateWantingToRespawn.WaitingForFullLoadComplete 17/03/2022 13:28:30 - NetworkedGameplayScreen Unload 17/03/2022 13:28:30 - CustomNetworkSession Dispose 17/03/2022 13:28:30 - HeadlessServer Dispose 17/03/2022 13:28:30 - Steam Shutdown 17/03/2022 13:28:30 - HeadlessServer Dispose