Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
161Crawlers and Brawlers1.4.5CrashHighActive1592018-07-22 08:05:20

?? ??? ??? ????? ???? ?????. ??: DungeonCrawler.ArenaNetworkingManager.CheckPlayerGear() ??: DungeonCrawler.ArenaNetworkingManager.FinishWave(Boolean networking) ??: DungeonCrawler.NetworkGam
Edit
?? ??? ??? ????? ???? ?????.
   ??: DungeonCrawler.ArenaNetworkingManager.CheckPlayerGear()
   ??: DungeonCrawler.ArenaNetworkingManager.FinishWave(Boolean networking)
   ??: DungeonCrawler.NetworkGameManagerComponent.UpdateIncomingNetworkActionList_ArenaWaveComplete(Int32& i, NetworkAction& networkAction)
   ??: DungeonCrawler.NetworkGameManagerComponent.UpdateIncomingNetworkActionList(GameTime gameTime)
   ??: DungeonCrawler.NetworkGameManagerComponent.UpdateNetworkSession(GameTime gameTime)
   ??: DungeonCrawler.NetworkGameManagerComponent.Update(GameTime gameTime)
   ??: Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   ??: DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
   ??: Microsoft.Xna.Framework.Game.Tick()
   ??: Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
   ??: Microsoft.Xna.Framework.Game.Run()
   ??: DungeonCrawler.Program.Main(String[] args)
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Duplicates
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