The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at DungeonCrawler.PlayerLeaderboardViewerOverlay.RefreshLeaderboardTextBoxes() in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\UI\Overlays\PlayerOverlays\PlayerLeaderboardViewerOverlay.cs:line 207
at DungeonCrawler.PlayerLeaderboardViewerOverlay.LoadLeaderboard(String leaderboardName) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\UI\Overlays\PlayerOverlays\PlayerLeaderboardViewerOverlay.cs:line 257
at DungeonCrawler.LocalPlayerControlComponent.OpenLeaderboard(String leaderboardName) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 2151
at DungeonCrawler.LocalPlayerControlComponent.RunInteraction(NonPlayableCharacter nonPlayableCharacter) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 2776
at DungeonCrawler.LocalPlayerControlComponent.UpdateInputCommon_WorldInteract(PlayerInputState playerInput) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 1873
at DungeonCrawler.LocalPlayerControlComponent.UpdateInputCommon(SimpleWorld gameWorld, PlayerInputState playerInput, Vector2 moveVector) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 1613
at DungeonCrawler.LocalPlayerControlComponent.UpdateInputKeyboadAndMouse(SimpleWorld gameWorld, PlayerInputState playerInput) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 1542
at DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 367
at Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\DungeonCrawlerGame.cs:line 184
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
at Microsoft.Xna.Framework.Game.Run()
at DungeonCrawler.Program.Main(String[] args) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\Program.cs:line 39
OS Version
Microsoft Windows NT 6.2.9200.0