Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
263Crawlers and Brawlers1.4.5bCrashHighActive12018-12-31 22:38:40

Test crash handling exception at DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\Dung
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Test crash handling exception
   at DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 522
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\DungeonCrawlerGame.cs:line 184
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at DungeonCrawler.Program.Main(String[] args) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\Program.cs:line 58
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