Test crash handling exception
at DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\PlayerData\LocalPlayerControlComponent.cs:line 522
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\DungeonCrawlerGame.cs:line 184
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at DungeonCrawler.Program.Main(String[] args) in C:\Users\JeffreyA\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawler_Alpha\DungeonCrawler_Alpha\Program.cs:line 58
OS Version
Microsoft Windows NT 6.2.9200.0
CPU
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz