Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
28Crawlers and Brawlers1.4.3aCrashHighActive
2018-01-25 05:09:34

Object reference not set to an instance of an object. at DungeonCrawler.LocalPlayerControlComponent.UpdateInputCommon_Sprint(PlayerInputState playerInput, Boolean inNetworkGame) at DungeonCrawle
Edit
Object reference not set to an instance of an object.
   at DungeonCrawler.LocalPlayerControlComponent.UpdateInputCommon_Sprint(PlayerInputState playerInput, Boolean inNetworkGame)
   at DungeonCrawler.LocalPlayerControlComponent.UpdateInputCommon(SimpleWorld gameWorld, PlayerInputState playerInput, Vector2 moveVector)
   at DungeonCrawler.LocalPlayerControlComponent.UpdateInputSingleStick(SimpleWorld gameWorld, PlayerInputState playerInput)
   at DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.<.cctor>b__19(IUpdateable updateable, GameTime gameTime)
   at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
   at Microsoft.Xna.Framework.Game.Run()
   at DungeonCrawler.Program.Main(String[] args)
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Duplicates
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