Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
289Crawlers and Brawlers1.4.5dCrashHighActive
2019-01-04 14:29:12

Thread was being aborted. at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout) at System.Threading.Thread.Sleep(Int32 millisecondsTimeout) at Microsoft.Xna.Framework.Game.Tick(
Edit
Thread was being aborted.
   at System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
   at System.Threading.Thread.Sleep(Int32 millisecondsTimeout)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args)

LoadingThread
   at Microsoft.Win32.Win32Native.CreateFile(String lpFileName, Int32 dwDesiredAccess, FileShare dwShareMode, SECURITY_ATTRIBUTES securityAttrs, FileMode dwCreationDisposition, Int32 dwFlagsAndAttributes, IntPtr hTemplateFile)
   at Microsoft.Win32.Win32Native.SafeCreateFile(String lpFileName, Int32 dwDesiredAccess, FileShare dwShareMode, SECURITY_ATTRIBUTES securityAttrs, FileMode dwCreationDisposition, Int32 dwFlagsAndAttributes, IntPtr hTemplateFile)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   at Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   at DungeonCrawler.ControllerAgnosticButtonTextures.LoadButtonTextures(ContentManager content)
   at DungeonCrawler.LoadingScreenComponent.FullLoad()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()
Hardware +
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Duplicates
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Notes