Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
298Crawlers and Brawlers1.4.5dCrashHighActive
2019-01-09 21:03:05

Le thread a été abandonné. à Microsoft.Win32.SafeNativeMethods.QueryPerformanceCounter(Int64& value) à System.Diagnostics.Stopwatch.GetTimestamp() à Microsoft.Xna.Framework.GameClock.UpdateEl
Edit
Le thread a été abandonné.
   à Microsoft.Win32.SafeNativeMethods.QueryPerformanceCounter(Int64& value)
   à System.Diagnostics.Stopwatch.GetTimestamp()
   à Microsoft.Xna.Framework.GameClock.UpdateElapsedTime()
   à Microsoft.Xna.Framework.Game.Tick()
   à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   à Microsoft.Xna.Framework.GameHost.OnIdle()
   à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.Run(Form mainForm)
   à Microsoft.Xna.Framework.WindowsGameHost.Run()
   à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   à DungeonCrawler.Program.Main(String[] args)

LoadingThread
   à Microsoft.Win32.Win32Native.CreateFile(String lpFileName, Int32 dwDesiredAccess, FileShare dwShareMode, SECURITY_ATTRIBUTES securityAttrs, FileMode dwCreationDisposition, Int32 dwFlagsAndAttributes, IntPtr hTemplateFile)
   à Microsoft.Win32.Win32Native.SafeCreateFile(String lpFileName, Int32 dwDesiredAccess, FileShare dwShareMode, SECURITY_ATTRIBUTES securityAttrs, FileMode dwCreationDisposition, Int32 dwFlagsAndAttributes, IntPtr hTemplateFile)
   à System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   à System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   à Microsoft.Xna.Framework.TitleContainer.OpenStream(String name)
   à Microsoft.Xna.Framework.Content.ContentManager.OpenStream(String assetName)
   à Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
   à Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
   à DungeonCrawler.ContentFolderReader.ReadContentFolderIntoDictionary[T](String folderName, Dictionary`2 dictionary, ContentManager content)
   à DungeonCrawler.GameParticleEffects.LoadEffects(ContentManager content)
   à DungeonCrawler.LoadingScreenComponent.FullLoad()
   à System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   à System.Threading.ThreadHelper.ThreadStart()
Hardware +
logFile +
Duplicates
Hardware Survey
CnB 1.4.5e
01/21/2019
Notes