Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei DungeonCrawler.NetworkGameManagerComponent.SpawnPlayersArena()
bei DungeonCrawler.NetworkControllerComponent.networkSession_GameStarted(Object sender, EventArgs e)
bei DungeonCrawler.CustomNetworkSession.StartGame()
bei DungeonCrawler.FullScreenArenaLobbyOverlay.StartCrawlGame()
bei DungeonCrawler.FullScreenArenaLobbyOverlay.startGameMouseButton_MouseLeftClick(Object sender, PlayerIndex player)
bei DungeonCrawler.UIMouseBox.TriggerMouseClick(PlayerIndex player)
bei DungeonCrawler.UIHelper.HandleMousing(List`1 baseElements, Rectangle bounds, Viewport viewPort, PlayerInputState input)
bei DungeonCrawler.FullScreenArenaLobbyOverlay.UpdateLobbyExpanded()
bei DungeonCrawler.FullScreenArenaLobbyOverlay.Update(GameTime gameTime)
bei DungeonCrawler.FullscreenOverlayControllerComponent.Update(GameTime gameTime)
bei Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
bei DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei DungeonCrawler.Program.Main(String[] args)
OS Version
Microsoft Windows NT 6.1.7601 Service Pack 1
CPU
Intel(R) Core(TM)2 Duo CPU P8600 @ 2.40GHz
GPU
Current Display Controller Configuration
fileuploads/file_307_logFile.txtSteam Init Attempt
Steam Init Success
Reading Local Settings File
Local Settings File Read Complete
LoadingScreen - Begin Full Load Thread
LoadingScreen - FLT - LoadTextures
LoadingScreen - FLT - LoadButtonTextures
LoadingScreen - FLT - AgnosticLoadButtonTextures
LoadingScreen - FLT - LoadSoundAndMusic
LoadingScreen - FLT - LoadEffects
LoadingScreen - FLT - LoadCharacters
LoadingScreen - FLT - SetupGameShops
LoadingScreen - FLT - LoadData
LoadingScreen - FLT - LoadArmorGenerators
LoadingScreen - FLT - LoadWeaponGenerators
LoadingScreen - FLT - LoadGems
LoadingScreen - FLT - LoadPotions
LoadingScreen - FLT - LoadCraftingItems
LoadingScreen - FLT - LoadQuestItems
LoadingScreen - FLT - LoadQuests
LoadingScreen - FLT - WeaponLoadDecorators
LoadingScreen - FLT - ArmorLoadDecorators
LoadingScreen - FLT - LoadDialog
LoadingScreen - FLT - LoadCharacterDefinitions
LoadingScreen - FLT - LoadBossScripts
LoadingScreen - FLT - LoadFonts
LoadingScreen - FLT - LoadMaps
LoadingScreen - FLT - LoadStaticText
LoadingScreen - FLT - LoadCoords
LoadingScreen - FLT - LoadKeyboardUIMappings
LoadingScreen - FLT - LoadAnimations
LoadingScreen - FLT - COMPLETE
AudioManagerComponent Initialized
InputHandlerComponent Initialized
PlayerViewportController Initialized
PlayerManagerComponent Initialized
SteamStatAndAchievementController Initialized
StatAndAchieveWatcherComponent Initialized
AnalyticsEventWatcherComponent Initialized
PlayerSaveManagerComponent Initialized
PlayerSaveManagerComponent - TryToLoadFromSave
PlayerSaveManagerComponent - TryToLoadFromSave - COMPLETE
InitialSigninMenu Initialized
LoadingScreen - FLT - SetupGameComponents COMPLETE
PostSignInLoadingScreen - FLT - START
PostSignInLoadingScreen - FLT - NetworkGameManagerComponent
NetworkControllerComponent Initialized
NetworkGameManagerComponent Initialized
PostSignInLoadingScreen - FLT - ActivatePlayer
PostSignInLoadingScreen - FLT - COMPLETE
Steam Incoming P2P Session Request
Steam Shutdown