Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
403Crawlers and Brawlers2.0.4bCrashHighActive
2019-09-13 22:06:36

Object reference not set to an instance of an object. at DungeonCrawler.PlayerDeathsStatWatcher.CheckForStatChange(PlayerEvent playerEvent) in C:\Users\David\Source\Repos\Dungeo
Edit
Object reference not set to an instance of an object.
   at DungeonCrawler.PlayerDeathsStatWatcher.CheckForStatChange(PlayerEvent playerEvent) in C:\Users\David\Source\Repos\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\StatsAndAchievements\StatWatchers\PlayerDeathsStatWatcher.cs:line 33
   at DungeonCrawler.StatAndAchieveWatcherComponent.Update(GameTime gameTime) in C:\Users\David\Source\Repos\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\SupportComponents\StatAndAchieveWatcherComponent.cs:line 126
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime) in C:\Users\David\Source\Repos\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\DungeonCrawlerGame.cs:line 860
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args) in C:\Users\David\Source\Repos\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\Program.cs:line 150
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