Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
404Crawlers and Brawlers2.0.5bCrashHighActive
2019-09-19 22:16:37

The viewport is invalid. The viewport cannot be larger than or outside of the current render target bounds. The MinDepth and MaxDepth must be between 0 and 1. Parameter name: value at Microsoft.Xna
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The viewport is invalid. The viewport cannot be larger than or outside of the current render target bounds. The MinDepth and MaxDepth must be between 0 and 1.
Parameter name: value
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.set_Viewport(Viewport value)
   at DungeonCrawler.NetworkGameManagerComponent.DrawLitScene(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 11481
   at DungeonCrawler.NetworkGameManagerComponent.Draw(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 10919
   at Microsoft.Xna.Framework.Game.Draw(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Draw(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\DungeonCrawlerGame.cs:line 867
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\Program.cs:line 150
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