Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
413Crawlers and Brawlers2.0.7bCrashHighActive
2019-10-17 20:18:55

Packet type not read at DungeonCrawler.NetworkGameManagerComponent.ReadNetworkPacket(GameTime gameTime, LocalCustomNetworkGamer localGamer, CustomNetworkGamer sender, PacketType packType, Int32 sta
Edit
Packet type not read
   at DungeonCrawler.NetworkGameManagerComponent.ReadNetworkPacket(GameTime gameTime, LocalCustomNetworkGamer localGamer, CustomNetworkGamer sender, PacketType packType, Int32 startPosition, CustomNetworkPacket customIncomingPacket) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 5215
   at DungeonCrawler.NetworkGameManagerComponent.ReadIncomingPackets(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 3852
   at DungeonCrawler.NetworkGameManagerComponent.UpdateNetworkSession(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 3732
   at DungeonCrawler.NetworkGameManagerComponent.Update(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\GameComponents\NetworkGameManagerComponent.cs:line 3090
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\DungeonCrawlerGame.cs:line 903
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args) in C:\Users\Jeff\Documents\DungeonCrawler\DungeonCrawler_Steam\DungeonCrawlerShared\Program.cs:line 150
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