Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
436Crawlers and Brawlers1.4.5eCrashHighActive
2019-12-05 04:30:25

Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at DungeonCrawler.PlayerStoryIteration.ReadFromStoryBuffer(Int32&
Edit
Value cannot be null.
Parameter name: key
   at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
   at DungeonCrawler.PlayerStoryIteration.ReadFromStoryBuffer(Int32& index, Int32 fileVersion, Byte[] data)
   at DungeonCrawler.PlayerSaveManagerComponent.TryToLoadFromSave(String path)
   at DungeonCrawler.PlayerSaveManagerComponent.Initialize()
   at Microsoft.Xna.Framework.Game.GameComponentAdded(Object sender, GameComponentCollectionEventArgs e)
   at Microsoft.Xna.Framework.GameComponentCollection.OnComponentAdded(GameComponentCollectionEventArgs eventArgs)
   at Microsoft.Xna.Framework.GameComponentCollection.InsertItem(Int32 index, IGameComponent item)
   at System.Collections.ObjectModel.Collection`1.Add(T item)
   at DungeonCrawler.LoadingScreenComponent.SetupGameComponents()
   at DungeonCrawler.LoadingScreenComponent.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args)
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