Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
50Crawlers and Brawlers1.4.4bCrashHighActive82018-03-24 06:51:28

?????????????????? ? Microsoft.Xna.Framework.Graphics.OpenGLDevice.DeleteTexture(IGLTexture texture) ? Microsoft.Xna.Framework.Graphics.OpenGLDevice.AddDisposeTexture(IGLTexture texture) ? Mi
Edit
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   ? Microsoft.Xna.Framework.Graphics.OpenGLDevice.DeleteTexture(IGLTexture texture)
   ? Microsoft.Xna.Framework.Graphics.OpenGLDevice.AddDisposeTexture(IGLTexture texture)
   ? Microsoft.Xna.Framework.Graphics.Texture.Dispose(Boolean disposing)
   ? Microsoft.Xna.Framework.Graphics.GraphicsResource.Dispose()
   ? Microsoft.Xna.Framework.Graphics.GraphicsDevice.Dispose(Boolean disposing)
   ? Microsoft.Xna.Framework.GraphicsDeviceManager.Dispose(Boolean disposing)
   ? Microsoft.Xna.Framework.GraphicsDeviceManager.System.IDisposable.Dispose()
   ? Microsoft.Xna.Framework.Game.Dispose(Boolean disposing)
   ? Microsoft.Xna.Framework.Game.Dispose()
   ? DungeonCrawler.Program.Main(String[] args)
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