Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
506Crawlers and Brawlers2.0.52CrashHighActive
2020-07-11 01:07:03

Index was outside the bounds of the array. at DungeonCrawler.TerrainBreakableCharacter.DropCash(SimpleWorld gameWorld) at DungeonCrawler.TerrainBreakableCharacter.DetermineDrops(SimpleWorld game
Edit
Index was outside the bounds of the array.
   at DungeonCrawler.TerrainBreakableCharacter.DropCash(SimpleWorld gameWorld)
   at DungeonCrawler.TerrainBreakableCharacter.DetermineDrops(SimpleWorld gameWorld)
   at DungeonCrawler.TerrainBreakableCharacter.KillAndRemoveCharacter(SimpleWorld gameWorld)
   at DungeonCrawler.BaseMoveableCharacter.Update(GameTime gameTime, SimpleWorld simpleWorld)
   at DungeonCrawler.SimpleWorld.Update_WorldCharactersUpdate(GameTime gameTime)
   at DungeonCrawler.SimpleWorld.Update(GameTime gameTime)
   at DungeonCrawler.NetworkGameManagerComponent.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   at DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at DungeonCrawler.Program.Main(String[] args)
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