Bug IDProductVersionTypePriorityStatusDuplicate IDSubmit Time
56Crawlers and Brawlers1.4.4bCrashHighActive82018-04-01 13:50:49

??????System.OutOfMemoryException????? ? System.Collections.Generic.List`1.set_Capacity(Int32 value) ? System.Collections.Generic.List`1.EnsureCapacity(Int32 min) ? System.Collections.Generic
Edit
??????System.OutOfMemoryException?????
   ? System.Collections.Generic.List`1.set_Capacity(Int32 value)
   ? System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
   ? System.Collections.Generic.List`1.Add(T item)
   ? DungeonCrawler.PlayerBloodScreenSplatterOverlay.AddSplat()
   ? DungeonCrawler.PlayerBloodScreenSplatterOverlay.Update(GameTime gameTime, Boolean gameIsActive)
   ? DungeonCrawler.LocalPlayerControlComponent.Update(GameTime gameTime)
   ? Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
   ? DungeonCrawler.DungeonCrawlerGame.Update(GameTime gameTime)
   ? Microsoft.Xna.Framework.Game.Tick()
   ? Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
   ? Microsoft.Xna.Framework.Game.Run()
   ? DungeonCrawler.Program.Main(String[] args)
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